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authorAaron Carlisle <Blendify>2021-12-28 23:17:53 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2021-12-28 23:18:17 +0300
commit1e9175e1d714f56566a007eab5ddbb2812e89b97 (patch)
tree884750e0d2a8631ade21cf14442e79495f44d6bb /source/blender/nodes/CMakeLists.txt
parent2668f9181ca31f7e65a83541044c555773e40f95 (diff)
Nodes: Add bf_nodes_function module
In the future this will be used to support unity builds for function nodes Differential Revision: https://developer.blender.org/D13682
Diffstat (limited to 'source/blender/nodes/CMakeLists.txt')
-rw-r--r--source/blender/nodes/CMakeLists.txt23
1 files changed, 2 insertions, 21 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index b3318685e4c..4d31cd3e4f5 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -19,6 +19,7 @@
# ***** END GPL LICENSE BLOCK *****
add_subdirectory(composite)
+add_subdirectory(function)
add_subdirectory(geometry)
add_subdirectory(shader)
@@ -50,26 +51,6 @@ set(INC
set(SRC
- function/nodes/legacy/node_fn_random_float.cc
-
- function/nodes/node_fn_align_euler_to_vector.cc
- function/nodes/node_fn_boolean_math.cc
- function/nodes/node_fn_compare.cc
- function/nodes/node_fn_float_to_int.cc
- function/nodes/node_fn_input_bool.cc
- function/nodes/node_fn_input_color.cc
- function/nodes/node_fn_input_int.cc
- function/nodes/node_fn_input_special_characters.cc
- function/nodes/node_fn_input_string.cc
- function/nodes/node_fn_input_vector.cc
- function/nodes/node_fn_random_value.cc
- function/nodes/node_fn_replace_string.cc
- function/nodes/node_fn_rotate_euler.cc
- function/nodes/node_fn_slice_string.cc
- function/nodes/node_fn_string_length.cc
- function/nodes/node_fn_value_to_string.cc
- function/node_function_util.cc
-
texture/nodes/node_texture_at.c
texture/nodes/node_texture_bricks.c
texture/nodes/node_texture_checker.c
@@ -110,7 +91,6 @@ set(SRC
intern/node_tree_ref.cc
intern/node_util.c
- function/node_function_util.hh
texture/node_texture_util.h
NOD_common.h
@@ -140,6 +120,7 @@ set(LIB
bf_bmesh
bf_functions
bf_nodes_composite
+ bf_nodes_function
bf_nodes_geometry
bf_nodes_shader
)