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authorCampbell Barton <ideasman42@gmail.com>2021-06-28 08:44:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-06-28 08:46:08 +0300
commit1d8648b13a0667d338a4e60df004be7e41525968 (patch)
tree763c9e0b843850f6894101c8ad02a6bff34b5497 /source/blender/nodes/NOD_derived_node_tree.hh
parent23c4854f45d7cafa1cfadf13556b9277d4666bd1 (diff)
Cleanup: repeated terms in code comments & error messages
Diffstat (limited to 'source/blender/nodes/NOD_derived_node_tree.hh')
-rw-r--r--source/blender/nodes/NOD_derived_node_tree.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/NOD_derived_node_tree.hh b/source/blender/nodes/NOD_derived_node_tree.hh
index de9e4c8c812..60d84463a82 100644
--- a/source/blender/nodes/NOD_derived_node_tree.hh
+++ b/source/blender/nodes/NOD_derived_node_tree.hh
@@ -104,7 +104,7 @@ class DNode {
* nested node group hierarchy. This type is small and can be passed around by value.
*
* A #DSocket can represent an input or an output socket. If the type of a socket is known at
- * compile time is is preferable to use #DInputSocket or #DOutputSocket instead. */
+ * compile time is preferable to use #DInputSocket or #DOutputSocket instead. */
class DSocket {
protected:
const DTreeContext *context_ = nullptr;