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authorHans Goudey <h.goudey@me.com>2021-10-19 17:01:39 +0300
committerHans Goudey <h.goudey@me.com>2021-10-19 17:01:39 +0300
commit0a6cf3ed0c64a0e4e58ecd40a491d0e6c93532f2 (patch)
tree4e2ba0b74c0ceaa0956aa944ec0b473cf2926cd4 /source/blender/nodes/NOD_geometry.h
parent9a1d75e0b9580819dba188afdab72295cbf47302 (diff)
Geometry Nodes: Fields version of the raycast node
This patch includes an updated version of the raycast node that uses fields instead of attributes for inputs instead of outputs. This makes the node's UI much clearer. It should be faster too, since the evaluation system for fields provides multi-threading. The source position replaces the input geometry (since this node is evaluated in the context of a geometry like the other field nodes). Thanks to @guitargeek for an initial version of this patch. Differential Revision: https://developer.blender.org/D12638
Diffstat (limited to 'source/blender/nodes/NOD_geometry.h')
-rw-r--r--source/blender/nodes/NOD_geometry.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index 3ca8c0d02d7..4d75303363c 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -45,6 +45,7 @@ void register_node_type_geo_legacy_select_by_handle_type(void);
void register_node_type_geo_legacy_curve_subdivide(void);
void register_node_type_geo_legacy_edge_split(void);
void register_node_type_geo_legacy_subdivision_surface(void);
+void register_node_type_geo_legacy_raycast(void);
void register_node_type_geo_align_rotation_to_vector(void);
void register_node_type_geo_attribute_capture(void);