diff options
author | Johnny Matthews <guitargeek> | 2021-07-05 20:27:12 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2021-07-05 20:27:12 +0300 |
commit | 29d6750134c4e42a2c5ff12040aa78f98720cf5c (patch) | |
tree | be2587a6133944a1d930789e6c71e624daf5dd16 /source/blender/nodes/NOD_geometry.h | |
parent | de70bcbb3684be446cf1106fd150d31d606ae415 (diff) |
Geometry Nodes: Curve Primitive Line
This node creates a poly spline line in one of 2 modes:
- Line between two points
- Start Point, Direction, and Length
Both modes create splines with only start and endpoints.
A resample node can be used afterward to increase the point count.
Differential Revision: https://developer.blender.org/D11769
Diffstat (limited to 'source/blender/nodes/NOD_geometry.h')
-rw-r--r-- | source/blender/nodes/NOD_geometry.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h index 5422eb6a5bf..99f95e7f07e 100644 --- a/source/blender/nodes/NOD_geometry.h +++ b/source/blender/nodes/NOD_geometry.h @@ -54,6 +54,7 @@ void register_node_type_geo_convex_hull(void); void register_node_type_geo_curve_length(void); void register_node_type_geo_curve_primitive_bezier_segment(void); void register_node_type_geo_curve_primitive_circle(void); +void register_node_type_geo_curve_primitive_line(void); void register_node_type_geo_curve_primitive_quadratic_bezier(void); void register_node_type_geo_curve_primitive_spiral(void); void register_node_type_geo_curve_primitive_star(void); |