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authorAleksi Juvani <aleksijuvani>2022-06-29 20:25:20 +0300
committerHans Goudey <h.goudey@me.com>2022-06-29 20:25:46 +0300
commit4593fb52cf809de29bffa8f18af9a9a792def30d (patch)
tree934ca14b1be5710501fa95bb09c4efcf1ce45e81 /source/blender/nodes/NOD_geometry.h
parentd23818fcd97872667ee969ec85704d3155f2c17a (diff)
Geometry Nodes: UV Unwrap and Pack Islands Nodes
This commit adds new Unwrap and Pack Islands nodes, with equivalent functionality to the existing Unwrap and Pack Islands operators. The Unwrap node uses generic boolean attributes to determine seams instead of looking at the seam flags in the mesh geometry. Unlike the Unwrap operator, the Unwrap node doesn't perform aspect ratio correction, because this is trivial for the user to implement with a Vector Math node if it is desired. The Unwrap node implicitly performs a Pack Islands operation upon completion, because the results may not be generally useful otherwise. This matches the behaviour of the Unwrap operator. The nodes use the existing Vector socket type, and do not introduce a new 2D Vector type (see T92765). Differential Revision: https://developer.blender.org/D14389
Diffstat (limited to 'source/blender/nodes/NOD_geometry.h')
-rw-r--r--source/blender/nodes/NOD_geometry.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index 889ab2a81e4..8f15add33fd 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -140,6 +140,8 @@ void register_node_type_geo_triangulate(void);
void register_node_type_geo_viewer(void);
void register_node_type_geo_volume_cube(void);
void register_node_type_geo_volume_to_mesh(void);
+void register_node_type_geo_uv_pack_islands(void);
+void register_node_type_geo_uv_unwrap(void);
#ifdef __cplusplus
}