diff options
author | Hans Goudey <h.goudey@me.com> | 2021-06-17 19:39:23 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2021-06-17 19:39:23 +0300 |
commit | ed4222258ea6fff51c17a2e244b497f03a8e0162 (patch) | |
tree | 9546f2679bae2fdf32cc0061af6214e60b13b090 /source/blender/nodes/NOD_geometry.h | |
parent | 7c1bb239bebd48fa8bacceeff42b2fcb6e7cfbda (diff) |
Geometry Nodes: Add Curve Subdivision Node
This node creates splines with more control points in between the
existing control points. The point is to give the splines more
definition for further tweaking like randomization with white noise,
instead of deforming a resampled poly spline with a noise texture.
For poly splines and NURBS, the node simply interpolates new values
between the existing control points. However, for Bezier splines,
the result follows the existing evaluated shape of the curve, changing
the handle positions and handle types to make that possible.
The number of "cuts" can be controlled by an integer input, or an
attribute can be used. Both spline and point domain attributes are
supported, so the number of cuts can vary using the value from the
point at the start of each segment.
Dynamic curve attributes are interpolated to the result with linear
interpolation.
Differential Revision: https://developer.blender.org/D11421
Diffstat (limited to 'source/blender/nodes/NOD_geometry.h')
-rw-r--r-- | source/blender/nodes/NOD_geometry.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h index afb797614e4..5bbdf57f1fa 100644 --- a/source/blender/nodes/NOD_geometry.h +++ b/source/blender/nodes/NOD_geometry.h @@ -56,6 +56,7 @@ void register_node_type_geo_curve_to_mesh(void); void register_node_type_geo_curve_to_points(void); void register_node_type_geo_curve_resample(void); void register_node_type_geo_curve_reverse(void); +void register_node_type_geo_curve_subdivide(void); void register_node_type_geo_delete_geometry(void); void register_node_type_geo_edge_split(void); void register_node_type_geo_input_material(void); |