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authorJacques Lucke <jacques@blender.org>2021-01-26 19:37:58 +0300
committerJacques Lucke <jacques@blender.org>2021-01-26 19:37:58 +0300
commitff7a557c67096fc8de870e5fb43caa17b649c538 (patch)
tree3138d40a331e476d4035c888e268d4605be1b6ba /source/blender/nodes/NOD_geometry.h
parent89484e97548a026d0fdebe4822cb8e94c7209cf3 (diff)
Geometry Nodes: new Points to Volume node
This implements a new geometry node based on T84606. It is the first node that generates a `VolumeComponent`. Differential Revision: https://developer.blender.org/D10169
Diffstat (limited to 'source/blender/nodes/NOD_geometry.h')
-rw-r--r--source/blender/nodes/NOD_geometry.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index 1b3a8200beb..d78f76e0b52 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -48,6 +48,7 @@ void register_node_type_geo_attribute_color_ramp(void);
void register_node_type_geo_point_rotate(void);
void register_node_type_geo_align_rotation_to_vector(void);
void register_node_type_geo_sample_texture(void);
+void register_node_type_geo_points_to_volume(void);
#ifdef __cplusplus
}