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author | Jacques Lucke <jacques@blender.org> | 2021-06-08 17:01:54 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2021-06-08 17:01:54 +0300 |
commit | 08b0de45f323ee30cea2322dc7d3bc492d6518ec (patch) | |
tree | c0e9f467fe8c568cb6d708e090fc093d5444f618 /source/blender/nodes/NOD_geometry.h | |
parent | 2246d456aa848f0e6b41ed90ff44869e79cb8def (diff) |
Geometry Nodes: new Select by Material node
This node creates a boolean face attribute that is "true" for
every face that has the given material.
Differential Revision: https://developer.blender.org/D11324
Diffstat (limited to 'source/blender/nodes/NOD_geometry.h')
-rw-r--r-- | source/blender/nodes/NOD_geometry.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h index 3c43b53da5a..df14fcfe5b4 100644 --- a/source/blender/nodes/NOD_geometry.h +++ b/source/blender/nodes/NOD_geometry.h @@ -78,6 +78,7 @@ void register_node_type_geo_point_separate(void); void register_node_type_geo_point_translate(void); void register_node_type_geo_points_to_volume(void); void register_node_type_geo_sample_texture(void); +void register_node_type_geo_select_by_material(void); void register_node_type_geo_subdivide(void); void register_node_type_geo_subdivision_surface(void); void register_node_type_geo_switch(void); |