diff options
author | Jacques Lucke <jacques@blender.org> | 2020-11-09 15:08:17 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-11-09 15:08:17 +0300 |
commit | 3d5efb4335fe3879455099d3866469ac4c0f4c79 (patch) | |
tree | faa293a68a133bfedb1e91bf63f57e9351319f32 /source/blender/nodes/NOD_geometry_exec.hh | |
parent | 140b7cfe0dd49e0bece3840cd397bca1bdec2047 (diff) |
Geometry Nodes: rename Geometry type to GeometrySet
This should not change any functionality.
After talking to Brecht, we agreed that it might be good
not to have a class called Geometry for now. In the future
we might want to use a Geometry class as base class for
meshes, curves, etc.
This commit renames the Geometry class to GeometrySet,
because it is essentially a container that can contain
multiple geometries of different types.
Diffstat (limited to 'source/blender/nodes/NOD_geometry_exec.hh')
-rw-r--r-- | source/blender/nodes/NOD_geometry_exec.hh | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/nodes/NOD_geometry_exec.hh b/source/blender/nodes/NOD_geometry_exec.hh index 0d728dfda7a..ff2aa037f06 100644 --- a/source/blender/nodes/NOD_geometry_exec.hh +++ b/source/blender/nodes/NOD_geometry_exec.hh @@ -18,15 +18,15 @@ #include "FN_generic_value_map.hh" -#include "BKE_geometry.hh" +#include "BKE_geometry_set.hh" #include "DNA_node_types.h" namespace blender::nodes { -using bke::Geometry; -using bke::GeometryPtr; -using bke::make_geometry_mutable; +using bke::GeometrySet; +using bke::GeometrySetPtr; +using bke::make_geometry_set_mutable; using bke::MeshComponent; using bke::PointCloudComponent; using fn::CPPType; |