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authorJacques Lucke <jacques@blender.org>2020-12-03 18:25:48 +0300
committerJacques Lucke <jacques@blender.org>2020-12-03 18:25:48 +0300
commit107231eb956a953c89a2ab134371988ebe338c59 (patch)
treeb8e46bf488b089766e5f2e41dd9affd096efd38c /source/blender/nodes/NOD_geometry_exec.hh
parent2c181521ec0c4e0fca579fb512801410570800fb (diff)
Geometry Nodes: improve support for Color attributes
* Add typed attribute accessors for color attributes. * Support implicit conversions between colors and floats.
Diffstat (limited to 'source/blender/nodes/NOD_geometry_exec.hh')
-rw-r--r--source/blender/nodes/NOD_geometry_exec.hh2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_geometry_exec.hh b/source/blender/nodes/NOD_geometry_exec.hh
index 2b95f76d06b..fde576d7429 100644
--- a/source/blender/nodes/NOD_geometry_exec.hh
+++ b/source/blender/nodes/NOD_geometry_exec.hh
@@ -26,6 +26,8 @@
namespace blender::nodes {
+using bke::Color4fReadAttribute;
+using bke::Color4fWriteAttribute;
using bke::Float3ReadAttribute;
using bke::Float3WriteAttribute;
using bke::FloatReadAttribute;