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authorHans Goudey <h.goudey@me.com>2021-02-12 21:46:17 +0300
committerHans Goudey <h.goudey@me.com>2021-02-12 21:46:17 +0300
commitd7c2c889a688067dab280fc137ad4c3c7ce4cb2b (patch)
treee7fbfd4e400c3e8eb939946a9ef053a7b0abe545 /source/blender/nodes/NOD_geometry_exec.hh
parentba03f7f0b1d0c40acf997749949a0b0efe19e6d0 (diff)
Geometry Nodes: Allow attribute nodes to use different domains
Currently every attribute node assumes that the attribute exists on the "points" domain, so it generally isn't possible to work with attributes on other domains like edges, polygons, and corners. This commit adds a heuristic to each attribute node to determine the correct domain for the result attribute. In general, it works like this: - If the output attribute already exists, use that domain. - Otherwise, use the highest priority domain of the input attributes. - If none of the inputs are attributes, use the default domain (points). For the implementation I abstracted the check a bit, but in each node has a slightly different situation, so we end up with slightly different `get_result_domain` functions in each node. I think this makes sense, it keeps the code flexible and more easily understandable. Note that we might eventually want to expose a domain drop-down to some of the nodes. But that will be a separate discussion; this commit focuses on making a more useful choice automatically. Differential Revision: https://developer.blender.org/D10389
Diffstat (limited to 'source/blender/nodes/NOD_geometry_exec.hh')
-rw-r--r--source/blender/nodes/NOD_geometry_exec.hh4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_geometry_exec.hh b/source/blender/nodes/NOD_geometry_exec.hh
index 91d46e3951f..222aa559e8a 100644
--- a/source/blender/nodes/NOD_geometry_exec.hh
+++ b/source/blender/nodes/NOD_geometry_exec.hh
@@ -222,6 +222,10 @@ class GeoNodeExecParams {
const GeometryComponent &component,
const CustomDataType default_type) const;
+ AttributeDomain get_highest_priority_input_domain(Span<std::string> names,
+ const GeometryComponent &component,
+ const AttributeDomain default_domain) const;
+
private:
/* Utilities for detecting common errors at when using this class. */
void check_extract_input(StringRef identifier, const CPPType *requested_type = nullptr) const;