diff options
author | Aaron Carlisle <Blendify> | 2021-12-25 19:12:43 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2021-12-25 19:13:15 +0300 |
commit | fbd01624e3feb10add9d04672a3db0f52817423a (patch) | |
tree | 292e376c10e48f1b0f74f39b5f8b273004f1f743 /source/blender/nodes/NOD_node_declaration.hh | |
parent | c5862da5ad990bd72a6f713c52f7d74416bce16a (diff) |
Shader Nodes: Convert bump node to use new socket builder
This node is a bit special in that it uses two internal sockets
for a hack for Eevee; see rBffd5e1e6acd296a187e7af016f9d7f8a9f209f87
As a result, the `SOCK_UNAVAIL` flag is exposed to socket builder API.
Reviewed By: JacquesLucke, fclem
Differential Revision: https://developer.blender.org/D13496
Diffstat (limited to 'source/blender/nodes/NOD_node_declaration.hh')
-rw-r--r-- | source/blender/nodes/NOD_node_declaration.hh | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_node_declaration.hh b/source/blender/nodes/NOD_node_declaration.hh index 4ad1bcad885..113e8ffc93d 100644 --- a/source/blender/nodes/NOD_node_declaration.hh +++ b/source/blender/nodes/NOD_node_declaration.hh @@ -95,6 +95,7 @@ class SocketDeclaration { bool compact_ = false; bool is_multi_input_ = false; bool no_mute_links_ = false; + bool is_unavailable_ = false; bool is_attribute_name_ = false; bool is_default_link_socket_ = false; @@ -185,12 +186,23 @@ class SocketDeclarationBuilder : public BaseSocketDeclarationBuilder { decl_->description_ = std::move(value); return *(Self *)this; } + Self &no_muted_links(bool value = true) { decl_->no_mute_links_ = value; return *(Self *)this; } + /** + * Used for sockets that are always unavailable and should not be seen by the user. + * Ideally, no new calls to this method should be added over time. + */ + Self &unavailable(bool value = true) + { + decl_->is_unavailable_ = value; + return *(Self *)this; + } + Self &is_attribute_name(bool value = true) { decl_->is_attribute_name_ = value; |