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authorRay Molenkamp <github@lazydodo.com>2021-04-09 01:25:09 +0300
committerRay Molenkamp <github@lazydodo.com>2021-04-09 01:25:09 +0300
commit3d7e3d5ad0b4a6b790eb95076394948f5a0e046e (patch)
tree4bfdf4fb57baab6c55a6852bf9ff5fdb58561de5 /source/blender/nodes/NOD_node_tree_ref.hh
parent500045a0d3b57f4333527cb710f05f666acaf904 (diff)
Fix: Missing GeometryNodeCustomGroup
This is a minor change to add some plumbing code to support custom geo nodes. This is working the same way as the custom cycles and compositor nodes. An example add-in is attached to D10784 Reviewed By: JacquesLucke Differential Revision: http://developer.blender.org/D10784
Diffstat (limited to 'source/blender/nodes/NOD_node_tree_ref.hh')
-rw-r--r--source/blender/nodes/NOD_node_tree_ref.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/NOD_node_tree_ref.hh b/source/blender/nodes/NOD_node_tree_ref.hh
index 84d56f1b27f..8b430ea1c48 100644
--- a/source/blender/nodes/NOD_node_tree_ref.hh
+++ b/source/blender/nodes/NOD_node_tree_ref.hh
@@ -528,7 +528,7 @@ inline bool NodeRef::is_reroute_node() const
inline bool NodeRef::is_group_node() const
{
- return bnode_->type == NODE_GROUP;
+ return bnode_->type == NODE_GROUP || bnode_->type == NODE_CUSTOM_GROUP;
}
inline bool NodeRef::is_group_input_node() const