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authorJacques Lucke <jacques@blender.org>2021-06-11 17:21:08 +0300
committerJacques Lucke <jacques@blender.org>2021-06-11 17:21:23 +0300
commit605ce623be70b089a7059b03f2eb6852902136da (patch)
tree7b2fc421cbc2ac558741b8d7775bf70247b22f45 /source/blender/nodes/NOD_node_tree_ref.hh
parent7b30a3e98def6f9f158da0e315b7077655acfd20 (diff)
Nodes: cache socket identifier to index mapping
While this preprocessing does take some time upfront, it avoids longer lookup later on, especially as nodes get more sockets. It's probably possible to make this more efficient in some cases but this is good enough for now.
Diffstat (limited to 'source/blender/nodes/NOD_node_tree_ref.hh')
-rw-r--r--source/blender/nodes/NOD_node_tree_ref.hh21
1 files changed, 21 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_node_tree_ref.hh b/source/blender/nodes/NOD_node_tree_ref.hh
index d4805daf8f5..b028fc28bbc 100644
--- a/source/blender/nodes/NOD_node_tree_ref.hh
+++ b/source/blender/nodes/NOD_node_tree_ref.hh
@@ -70,6 +70,8 @@ class NodeTreeRef;
class LinkRef;
class InternalLinkRef;
+using SocketIndexByIdentifierMap = Map<std::string, int>;
+
class SocketRef : NonCopyable, NonMovable {
protected:
NodeRef *node_;
@@ -169,6 +171,8 @@ class NodeRef : NonCopyable, NonMovable {
Vector<InputSocketRef *> inputs_;
Vector<OutputSocketRef *> outputs_;
Vector<InternalLinkRef *> internal_links_;
+ SocketIndexByIdentifierMap *input_index_by_identifier_;
+ SocketIndexByIdentifierMap *output_index_by_identifier_;
friend NodeTreeRef;
@@ -182,6 +186,9 @@ class NodeRef : NonCopyable, NonMovable {
const InputSocketRef &input(int index) const;
const OutputSocketRef &output(int index) const;
+ const InputSocketRef &input_by_identifier(StringRef identifier) const;
+ const OutputSocketRef &output_by_identifier(StringRef identifier) const;
+
bNode *bnode() const;
bNodeTree *btree() const;
@@ -246,6 +253,7 @@ class NodeTreeRef : NonCopyable, NonMovable {
Vector<OutputSocketRef *> output_sockets_;
Vector<LinkRef *> links_;
MultiValueMap<const bNodeType *, NodeRef *> nodes_by_type_;
+ Vector<std::unique_ptr<SocketIndexByIdentifierMap>> owned_identifier_maps_;
public:
NodeTreeRef(bNodeTree *btree);
@@ -279,6 +287,7 @@ class NodeTreeRef : NonCopyable, NonMovable {
bNodeSocket *bsocket);
void create_linked_socket_caches();
+ void create_socket_identifier_maps();
};
using NodeTreeRefMap = Map<bNodeTree *, std::unique_ptr<const NodeTreeRef>>;
@@ -502,6 +511,18 @@ inline const OutputSocketRef &NodeRef::output(int index) const
return *outputs_[index];
}
+inline const InputSocketRef &NodeRef::input_by_identifier(StringRef identifier) const
+{
+ const int index = input_index_by_identifier_->lookup_as(identifier);
+ return this->input(index);
+}
+
+inline const OutputSocketRef &NodeRef::output_by_identifier(StringRef identifier) const
+{
+ const int index = output_index_by_identifier_->lookup_as(identifier);
+ return this->output(index);
+}
+
inline bNode *NodeRef::bnode() const
{
return bnode_;