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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-01-08 17:55:53 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-01-08 17:55:53 +0400 |
commit | 4487103e61ba1277027d8d4a9105a3f1b29e204c (patch) | |
tree | 7658f4570e1c0ded316ac94458e739f9ffeaa319 /source/blender/nodes/NOD_shader.h | |
parent | 3dead22c7322cf72ee63a003ba50940abc12e7c9 (diff) |
Color:
* Accelerated sRGB <=> linear conversion using lookup table, this can speed up
loading of images in the compositor and simple renders quite a bit.
* Dithering now uses the Floyd-Steinberg algorithm. Previously it would simply
randomize each pixel slightly, adding noise, now that should be reduced.
Patch #29309 by David M.
Diffstat (limited to 'source/blender/nodes/NOD_shader.h')
0 files changed, 0 insertions, 0 deletions