diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-11-14 20:05:44 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-11-14 20:05:44 +0400 |
commit | 49ccf975f25c11d217e6db462986998991383291 (patch) | |
tree | 2d6119e1c59bf6cb11ab530d1e2ddcaa8ec88819 /source/blender/nodes/NOD_socket.h | |
parent | 5b5f776eae79811b7c807b4a7eabfc7727d764cf (diff) |
minor cleanup
- use NULL rather then 0 for pointers
- use static functions where possible
- add own includes to ensure func's and their declarations don't get out of sync.
Diffstat (limited to 'source/blender/nodes/NOD_socket.h')
-rw-r--r-- | source/blender/nodes/NOD_socket.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_socket.h b/source/blender/nodes/NOD_socket.h index 22efc99dfe8..6a6413d508f 100644 --- a/source/blender/nodes/NOD_socket.h +++ b/source/blender/nodes/NOD_socket.h @@ -62,6 +62,9 @@ struct bNodeSocket *nodeAddOutputVector(struct bNodeTree *ntree, struct bNode *n struct bNodeSocket *nodeAddInputRGBA(struct bNodeTree *ntree, struct bNode *node, const char *name, float r, float g, float b, float a); struct bNodeSocket *nodeAddOutputRGBA(struct bNodeTree *ntree, struct bNode *node, const char *name); +struct bNodeSocket *nodeAddInputShader(struct bNodeTree *ntree, struct bNode *node, const char *name); +struct bNodeSocket *nodeAddOutputShader(struct bNodeTree *ntree, struct bNode *node, const char *name); + struct bNodeSocket *nodeAddInputMesh(struct bNodeTree *ntree, struct bNode *node, const char *name); struct bNodeSocket *nodeAddOutputMesh(struct bNodeTree *ntree, struct bNode *node, const char *name); |