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authorJacques Lucke <jacques@blender.org>2021-12-06 19:30:42 +0300
committerJacques Lucke <jacques@blender.org>2021-12-06 19:31:42 +0300
commitc2292b2cd62ae3155928385251bbcb1a00c29ad1 (patch)
tree8b54551d43b07de62ccf5cfdb1f138871c62e938 /source/blender/nodes/NOD_socket_declarations.hh
parent7d1a10a9bbf38cca571f56d32c799d9740d07423 (diff)
Cleanup: remove unnecessary extern template implementations
This technique isn't really necessary anymore, because unity builds avoid instantiating the same template too many times already.
Diffstat (limited to 'source/blender/nodes/NOD_socket_declarations.hh')
-rw-r--r--source/blender/nodes/NOD_socket_declarations.hh23
1 files changed, 0 insertions, 23 deletions
diff --git a/source/blender/nodes/NOD_socket_declarations.hh b/source/blender/nodes/NOD_socket_declarations.hh
index f7aea212f73..7cb32a37ae2 100644
--- a/source/blender/nodes/NOD_socket_declarations.hh
+++ b/source/blender/nodes/NOD_socket_declarations.hh
@@ -369,26 +369,3 @@ inline Image::Image() : IDSocketDeclaration("NodeSocketImage")
/** \} */
} // namespace blender::nodes::decl
-
-/* -------------------------------------------------------------------- */
-/** \name External Template Instantiations
- *
- * Defined in `intern/extern_implementations.cc`.
- * \{ */
-
-namespace blender::nodes {
-#define MAKE_EXTERN_SOCKET_DECLARATION(TYPE) \
- extern template class SocketDeclarationBuilder<TYPE>; \
- extern template TYPE::Builder &NodeDeclarationBuilder::add_input<TYPE>(StringRef, StringRef); \
- extern template TYPE::Builder &NodeDeclarationBuilder::add_output<TYPE>(StringRef, StringRef);
-
-MAKE_EXTERN_SOCKET_DECLARATION(decl::Float)
-MAKE_EXTERN_SOCKET_DECLARATION(decl::Int)
-MAKE_EXTERN_SOCKET_DECLARATION(decl::Vector)
-MAKE_EXTERN_SOCKET_DECLARATION(decl::Bool)
-MAKE_EXTERN_SOCKET_DECLARATION(decl::Color)
-MAKE_EXTERN_SOCKET_DECLARATION(decl::String)
-
-} // namespace blender::nodes
-
-/** \} */