diff options
author | Wannes Malfait <Wannes> | 2022-09-18 06:18:52 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-18 06:18:52 +0300 |
commit | 3ff15a9e23bd8a20ee514944779a898f1fe5accb (patch) | |
tree | e6ce2986d9e282db1df2d51b6706b3cb56acd4f4 /source/blender/nodes/NOD_static_types.h | |
parent | ce54f4855674059ef9124a27bff0741f97c75eec (diff) |
Geometry Nodes: New Face Set Boundaries node
With the recent addition of the UV unwrapping node, there is a need to
be able to create seams easily. This node does that by outputting a
selection of the boundaries between different input face sets. In the
context of UV mapping, one inputs the "patches" you want, and the node
gives you the seams needed to make those patches.
Differential Revision: https://developer.blender.org/D15423
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index d587da823f1..73fb2bf32c8 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -352,6 +352,7 @@ DefNode(GeometryNode, GEO_NODE_JOIN_GEOMETRY, 0, "JOIN_GEOMETRY", JoinGeometry, DefNode(GeometryNode, GEO_NODE_MATERIAL_SELECTION, 0, "MATERIAL_SELECTION", MaterialSelection, "Material Selection", "Provide a selection of faces that use the specified material") DefNode(GeometryNode, GEO_NODE_MERGE_BY_DISTANCE, def_geo_merge_by_distance,"MERGE_BY_DISTANCE", MergeByDistance, "Merge by Distance", "Merge vertices or points within a given distance") DefNode(GeometryNode, GEO_NODE_MESH_BOOLEAN, def_geo_boolean, "MESH_BOOLEAN", MeshBoolean, "Mesh Boolean", "Cut, subtract, or join multiple mesh inputs") +DefNode(GeometryNode, GEO_NODE_MESH_FACE_SET_BOUNDARIES, 0, "MESH_FACE_SET_BOUNDARIES", MeshFaceSetBoundaries, "Face Set Boundaries", "Find edges on the boundaries between face sets") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CIRCLE, def_geo_mesh_circle, "MESH_PRIMITIVE_CIRCLE", MeshCircle, "Mesh Circle", "Generate a circular ring of edges") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CONE, def_geo_mesh_cone, "MESH_PRIMITIVE_CONE",MeshCone, "Cone", "Generate a cone mesh") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CUBE, 0, "MESH_PRIMITIVE_CUBE",MeshCube, "Cube", "Generate a cuboid mesh with variable side lengths and subdivisions") |