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author | Hans Goudey <h.goudey@me.com> | 2021-03-17 21:40:38 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-03-17 21:40:38 +0300 |
commit | a41d3c0ebecfb0846a9a43b41acb74ca7854c7c0 (patch) | |
tree | c13c2c6cb60aebf3f186cc0fc50a55061300ab99 /source/blender/nodes/NOD_static_types.h | |
parent | 1cc427ce2bc564d1c5e192bf49d94311c996b3fb (diff) |
Geometry Nodes: Rename "Subdivide Smooth" back to "Subdivision Surface"
Following concerns raised in the commit that changed the name initially,
rB2e19509e60b39837, it makes more sense to keep the "Surface" name for
this node because it has a specific meaning that should not be confused
with other types of subdivision.
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index 89144b678e7..abb467961b1 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -273,7 +273,7 @@ DefNode(FunctionNode, FN_NODE_INPUT_STRING, def_fn_input_string, "INPUT_STRING", DefNode(GeometryNode, GEO_NODE_TRIANGULATE, def_geo_triangulate, "TRIANGULATE", Triangulate, "Triangulate", "") DefNode(GeometryNode, GEO_NODE_EDGE_SPLIT, 0, "EDGE_SPLIT", EdgeSplit, "Edge Split", "") DefNode(GeometryNode, GEO_NODE_TRANSFORM, 0, "TRANSFORM", Transform, "Transform", "") -DefNode(GeometryNode, GEO_NODE_SUBDIVIDE_SMOOTH, 0, "SUBDIVIDE_SMOOTH", SubdivideSmooth, "Subdivide Smooth", "") +DefNode(GeometryNode, GEO_NODE_SUBDIVISION_SURFACE, 0, "SUBDIVISION_SURFACE", SubdivisionSurface, "Subdivision Surface", "") DefNode(GeometryNode, GEO_NODE_BOOLEAN, def_geo_boolean, "BOOLEAN", Boolean, "Boolean", "") DefNode(GeometryNode, GEO_NODE_POINT_DISTRIBUTE, def_geo_point_distribute, "POINT_DISTRIBUTE", PointDistribute, "Point Distribute", "") DefNode(GeometryNode, GEO_NODE_POINT_INSTANCE, def_geo_point_instance, "POINT_INSTANCE", PointInstance, "Point Instance", "") |