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authorJoão Araújo <jaraujo98@gmail.com>2017-07-26 13:25:24 +0300
committerJoão Araújo <jaraujo98@gmail.com>2017-07-26 13:25:24 +0300
commit59908f5eb73670c97c5bb817290a0dac99089900 (patch)
tree709de097c1fac2ff7b172a8b50dc8a91d7b74860 /source/blender/nodes/NOD_static_types.h
parent595f2ca2e06e07acaccc473982bde7a5ed644b50 (diff)
parentedc6bec9d60204cb81d2e7533402630b076d0d32 (diff)
Merge remote-tracking branch 'origin/master' into gsoc2016-improved_extrusiongsoc2016-improved_extrusion
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r--source/blender/nodes/NOD_static_types.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index a9c0df7d7e8..02422a8622a 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -80,6 +80,7 @@ DefNode( ShaderNode, SH_NODE_BACKGROUND, 0, "BA
DefNode( ShaderNode, SH_NODE_HOLDOUT, 0, "HOLDOUT", Holdout, "Holdout", "" )
DefNode( ShaderNode, SH_NODE_BSDF_ANISOTROPIC, def_anisotropic, "BSDF_ANISOTROPIC", BsdfAnisotropic, "Anisotropic BSDF", "" )
DefNode( ShaderNode, SH_NODE_BSDF_DIFFUSE, 0, "BSDF_DIFFUSE", BsdfDiffuse, "Diffuse BSDF", "" )
+DefNode( ShaderNode, SH_NODE_BSDF_PRINCIPLED, def_principled, "BSDF_PRINCIPLED", BsdfPrincipled, "Principled BSDF", "" )
DefNode( ShaderNode, SH_NODE_BSDF_GLOSSY, def_glossy, "BSDF_GLOSSY", BsdfGlossy, "Glossy BSDF", "" )
DefNode( ShaderNode, SH_NODE_BSDF_GLASS, def_glass, "BSDF_GLASS", BsdfGlass, "Glass BSDF", "" )
DefNode( ShaderNode, SH_NODE_BSDF_REFRACTION, def_refraction, "BSDF_REFRACTION", BsdfRefraction, "Refraction BSDF", "" )
@@ -178,7 +179,7 @@ DefNode( CompositorNode, CMP_NODE_DISPLACE, 0, "DISPL
DefNode( CompositorNode, CMP_NODE_COMBHSVA, 0, "COMBHSVA", CombHSVA, "Combine HSVA", "" )
DefNode( CompositorNode, CMP_NODE_MATH, def_math, "MATH", Math, "Math", "" )
DefNode( CompositorNode, CMP_NODE_LUMA_MATTE, def_cmp_luma_matte, "LUMA_MATTE", LumaMatte, "Luminance Key", "" )
-DefNode( CompositorNode, CMP_NODE_BRIGHTCONTRAST, 0, "BRIGHTCONTRAST", BrightContrast, "Bright/Contrast", "" )
+DefNode( CompositorNode, CMP_NODE_BRIGHTCONTRAST, def_cmp_brightcontrast, "BRIGHTCONTRAST", BrightContrast, "Bright/Contrast", "" )
DefNode( CompositorNode, CMP_NODE_GAMMA, 0, "GAMMA", Gamma, "Gamma", "" )
DefNode( CompositorNode, CMP_NODE_INVERT, def_cmp_invert, "INVERT", Invert, "Invert", "" )
DefNode( CompositorNode, CMP_NODE_NORMALIZE, 0, "NORMALIZE", Normalize, "Normalize", "" )