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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-07-20 07:14:31 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-08-12 05:10:40 +0400
commit52d357a0b5f87e531a2860c2a97d2edb37c946ab (patch)
tree6bf4f4e20291798a7023e2207b2b79a003c91850 /source/blender/nodes/NOD_static_types.h
parent6a5b8e91b1201bfb00f13079fc01078a9f1199e7 (diff)
Freestyle: Added new UV Along Stroke shader node.
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r--source/blender/nodes/NOD_static_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 76e309c5bae..166fa29fca0 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -121,6 +121,7 @@ DefNode( ShaderNode, SH_NODE_VECT_TRANSFORM, def_sh_vect_transform, "VE
DefNode( ShaderNode, SH_NODE_SEPHSV, 0, "SEPHSV", SeparateHSV, "Separate HSV", "" )
DefNode( ShaderNode, SH_NODE_COMBHSV, 0, "COMBHSV", CombineHSV, "Combine HSV", "" )
DefNode( ShaderNode, SH_NODE_UVMAP, def_sh_uvmap, "UVMAP", UVMap, "UV Map", "" )
+DefNode( ShaderNode, SH_NODE_UVALONGSTROKE, def_sh_uvalongstroke, "UVALONGSTROKE", UVAlongStroke, "UV Along Stroke", "" )
DefNode( ShaderNode, SH_NODE_SEPXYZ, 0, "SEPXYZ", SeparateXYZ, "Separate XYZ", "" )
DefNode( ShaderNode, SH_NODE_COMBXYZ, 0, "COMBXYZ", CombineXYZ, "Combine XYZ", "" )