diff options
author | Johnny Matthews <guitargeek> | 2021-07-12 20:10:56 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-07-12 20:11:52 +0300 |
commit | 2a41ab5e6ca48c7ae2392c567c74162e34a74c9b (patch) | |
tree | bbab22ccd7aa2fb55c3a2b2fb6ada6bb2da06638 /source/blender/nodes/NOD_static_types.h | |
parent | a072e87e04ee583f899db4bd174e1804c97b3c9d (diff) |
Geometry Nodes: Curve Primitive Quadrilateral
This commit adds a curve primitive node for creating squares,
rectangles, trapezoids, kites, and parallelograms. It also includes
a mode where the four points are just vector inputs.
Differential Revision: https://developer.blender.org/D11665
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index 6266126a7b0..73d4a002991 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -295,6 +295,7 @@ DefNode(GeometryNode, GEO_NODE_CURVE_LENGTH, 0, "CURVE_LENGTH", CurveLength, "Cu DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_BEZIER_SEGMENT, def_geo_curve_primitive_bezier_segment, "CURVE_PRIMITIVE_BEZIER_SEGMENT", CurvePrimitiveBezierSegment, "Bezier Segment", "") DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, def_geo_curve_primitive_circle, "CURVE_PRIMITIVE_CIRCLE", CurvePrimitiveCircle, "Curve Circle", "") DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_LINE, def_geo_curve_primitive_line, "CURVE_PRIMITIVE_LINE", CurvePrimitiveLine, "Curve Line", "") +DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_QUADRILATERAL, def_geo_curve_primitive_quadrilateral, "CURVE_PRIMITIVE_QUADRILATERAL", CurvePrimitiveQuadrilateral, "Quadrilateral", "") DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_QUADRATIC_BEZIER, 0, "CURVE_PRIMITIVE_QUADRATIC_BEZIER", CurveQuadraticBezier, "Quadratic Bezier", "") DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_STAR, 0, "CURVE_PRIMITIVE_STAR", CurveStar, "Star", "") DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_SPIRAL, 0, "CURVE_PRIMITIVE_SPIRAL", CurveSpiral, "Curve Spiral", "") |