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authorErik Abrahamsson <erik85>2021-09-24 18:59:52 +0300
committerHans Goudey <h.goudey@me.com>2021-09-24 19:00:21 +0300
commit5c0017e85a75ad004ef5f4944828074a7fa95f21 (patch)
treed71b6e513042791c362db7227e72efe781c83959 /source/blender/nodes/NOD_static_types.h
parentbdb8ee9717c83d34783388e4c4c7fa73f2481fef (diff)
Geometry Nodes: Special string characters node
This patch adds a new node called "Special Characters" with two string outputs: "Line Break" and "Tab". This is necessary because the newline character cannot be easily typed with a keyboard, but is necessary for the string to curve node. Differential Revision: https://developer.blender.org/D12620
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r--source/blender/nodes/NOD_static_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index b1c4f1d6367..170d615b43f 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -265,6 +265,7 @@ DefNode(TextureNode, TEX_NODE_PROC+TEX_DISTNOISE, 0, "TEX_DI
DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "")
DefNode(FunctionNode, FN_NODE_FLOAT_COMPARE, def_float_compare, "FLOAT_COMPARE", FloatCompare, "Float Compare", "")
DefNode(FunctionNode, FN_NODE_FLOAT_TO_INT, def_float_to_int, "FLOAT_TO_INT", FloatToInt, "Float to Integer", "")
+DefNode(FunctionNode, FN_NODE_INPUT_SPECIAL_CHARACTERS, 0, "INPUT_SPECIAL_CHARACTERS", InputSpecialCharacters, "Special Characters", "")
DefNode(FunctionNode, FN_NODE_INPUT_STRING, def_fn_input_string, "INPUT_STRING", InputString, "String", "")
DefNode(FunctionNode, FN_NODE_INPUT_VECTOR, def_fn_input_vector, "INPUT_VECTOR", InputVector, "Vector", "")
DefNode(FunctionNode, FN_NODE_RANDOM_FLOAT, 0, "RANDOM_FLOAT", RandomFloat, "Random Float", "")