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author | Clément Foucault <foucault.clem@gmail.com> | 2017-05-02 20:25:25 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-05-03 13:08:56 +0300 |
commit | a7404958148f1030483c7d6238ebf48abc26cf24 (patch) | |
tree | cd06f232a263ac3bfc7233e12a6d09a5a0a60d7e /source/blender/nodes/NOD_static_types.h | |
parent | 54bde8244578fc2002efa394b482ff3ff47f43fd (diff) |
Eevee: Add "uber" Shader Output Nodes.
Include Metallic and Specular workflow.
Clearcoat and are not implemented yet.
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index e754d063397..7d9f8149ad0 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -67,6 +67,8 @@ DefNode( ShaderNode, SH_NODE_COMBRGB, 0, "COMBR DefNode( ShaderNode, SH_NODE_HUE_SAT, 0, "HUE_SAT", HueSaturation, "Hue/Saturation", "" ) DefNode( ShaderNode, SH_NODE_OUTPUT_MATERIAL, def_sh_output, "OUTPUT_MATERIAL", OutputMaterial, "Material Output", "" ) +DefNode( ShaderNode, SH_NODE_OUTPUT_METALLIC, def_sh_output, "OUTPUT_METALLIC", OutputMetallic, "Material Metallic Output", "") +DefNode( ShaderNode, SH_NODE_OUTPUT_SPECULAR, def_sh_output, "OUTPUT_SPECULAR", OutputSpecular, "Material Specular Output", "") DefNode( ShaderNode, SH_NODE_OUTPUT_LAMP, def_sh_output, "OUTPUT_LAMP", OutputLamp, "Lamp Output", "" ) DefNode( ShaderNode, SH_NODE_OUTPUT_WORLD, def_sh_output, "OUTPUT_WORLD", OutputWorld, "World Output", "" ) DefNode( ShaderNode, SH_NODE_OUTPUT_LINESTYLE, def_sh_output_linestyle,"OUTPUT_LINESTYLE", OutputLineStyle, "Line Style Output", "" ) |