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author | Victor-Louis De Gusseme <victorlouis> | 2021-02-05 17:28:31 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-02-05 17:28:31 +0300 |
commit | 4d39a0f8eb1103aa58611fff7219f4bf3d70f70f (patch) | |
tree | cd36763c81288f8c35e25deb05bf6da4de57b20b /source/blender/nodes/NOD_static_types.h | |
parent | 7054d03701250b245df9cf60b80c3c5e9aca308f (diff) |
Geometry Nodes: Add Attribute Proximity Node
This node calculates a distance from each point to the closest position
on a target geometry, similar to the vertex weight proximity modifier.
Mapping the output distance to a different range can be done with an
attribute math node after this node.
A drop-down changes whether to calculate distances from points,
edges, or faces. In points mode, the node also calculates distances
from point cloud points.
Design task and use cases: T84842
Differential Revision: https://developer.blender.org/D10154
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index f9730af0c08..1cf08a419c9 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -293,6 +293,8 @@ DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_SAMPLE_TEXTURE, def_geo_attribute_sampl DefNode(GeometryNode, GEO_NODE_POINTS_TO_VOLUME, def_geo_points_to_volume, "POINTS_TO_VOLUME", PointsToVolume, "Points to Volume", "") DefNode(GeometryNode, GEO_NODE_COLLECTION_INFO, def_geo_collection_info, "COLLECTION_INFO", CollectionInfo, "Collection Info", "") DefNode(GeometryNode, GEO_NODE_IS_VIEWPORT, 0, "IS_VIEWPORT", IsViewport, "Is Viewport", "") +DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_PROXIMITY, def_geo_attribute_proximity, "ATTRIBUTE_PROXIMITY", AttributeProximity, "Attribute Proximity", "") + /* undefine macros */ #undef DefNode |