diff options
author | Jacques Lucke <jacques@blender.org> | 2021-05-21 10:43:55 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2021-05-21 10:43:55 +0300 |
commit | c154b078b5297b53cdc2aa5fbbc3f9d51dcac527 (patch) | |
tree | b369bef4c93ee2ffff31d7af8782339718000557 /source/blender/nodes/NOD_static_types.h | |
parent | aa6f0f3d1fddb276391f384d0a69e509c927341f (diff) |
Geometry Nodes: new Material Replace node
This node can change all faces that use a specific material to use a
different material. Using this node is significantly more efficient
than creating a selection from all faces with a specific material
index and then using the Material Assign node.
Ref T88055.
Differential Revision: https://developer.blender.org/D11325
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index b49eb1b1d99..ce1813fdac3 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -296,6 +296,7 @@ DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL, def_geo_input_material, "INPUT_MA DefNode(GeometryNode, GEO_NODE_IS_VIEWPORT, 0, "IS_VIEWPORT", IsViewport, "Is Viewport", "") DefNode(GeometryNode, GEO_NODE_JOIN_GEOMETRY, 0, "JOIN_GEOMETRY", JoinGeometry, "Join Geometry", "") DefNode(GeometryNode, GEO_NODE_MATERIAL_ASSIGN, 0, "MATERIAL_ASSIGN", MaterialAssign, "Material Assign", "") +DefNode(GeometryNode, GEO_NODE_MATERIAL_REPLACE, 0, "MATERIAL_REPLACE", MaterialReplace, "Material Replace", "") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CIRCLE, def_geo_mesh_circle, "MESH_PRIMITIVE_CIRCLE", MeshCircle, "Circle", "") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CONE, def_geo_mesh_cone, "MESH_PRIMITIVE_CONE", MeshCone, "Cone", "") DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CUBE, 0, "MESH_PRIMITIVE_CUBE", MeshCube, "Cube", "") |