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author | guitargeek <johnny.matthews@gmail.com> | 2021-10-03 01:33:25 +0300 |
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committer | guitargeek <johnny.matthews@gmail.com> | 2021-10-03 01:34:47 +0300 |
commit | 34cf33eb12099d3a1940de070d7dc7e88e3bebc7 (patch) | |
tree | f44f9a3a31d0df86608cdb80519d65c429213fb5 /source/blender/nodes/NOD_static_types.h | |
parent | 54927caf4fcf214428e2fcb05d378d96fde54025 (diff) |
Geometry Nodes: Switch Node Fields Update
This update of the Switch node allows for field compatible types
to be switched through the node. This includes the following:
Float, Int, Bool, String, Vector, and Color
The remaining types are processed with the orginal code:
Geometry, Object, Collection, Texture, and Material
Because the old types require a diffent "switch" socket than the
field types, versioning for old files is included to move links
of those types to a new switch socket. Once fields of other types
are supported, this node can be updated to support them as well.
Differential Revision: https://developer.blender.org/D12642
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
0 files changed, 0 insertions, 0 deletions