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authorCharlie Jolly <charlie>2021-10-11 23:59:04 +0300
committerCharlie Jolly <mistajolly@gmail.com>2021-10-12 00:59:04 +0300
commite005ad5b547627914a87469b58bcd6a249c95c55 (patch)
tree5a58e4bdb69596248a586229069742fb7571736d /source/blender/nodes/NOD_static_types.h
parentca8e8fd8d4747943bbff5f37b4858c7cd32daef3 (diff)
Fix T92103: Update BLI hash_float_to_float functions to be shader compatible
Previously the functions called `hash_float` instead of `uint_to_float_01`. This meant that the float was hashed twice instead of once. The new functions are also compatible with Cycles/Eevee. Differential Revision: https://developer.blender.org/D12832
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
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