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author | OmarSquircleArt <omar.squircleart@gmail.com> | 2019-09-12 18:42:13 +0300 |
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committer | OmarSquircleArt <omar.squircleart@gmail.com> | 2019-09-12 18:42:13 +0300 |
commit | 2ea82e86ca60c1c268c6074ecba10524cebd97ed (patch) | |
tree | bf355c2a930f584685f68a833ce620ad15e63a70 /source/blender/nodes/NOD_static_types.h | |
parent | f80018b5f7497d7ed0fe79783c4cd76f05ec1c7c (diff) |
Shading: Add Vertex Color node.
This patch adds a new Vertex Color node. The node also returns the alpha
of the vertex color layer as an output.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D5767
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index d14511504f0..f3bc5a0cafa 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -121,6 +121,7 @@ DefNode(ShaderNode, SH_NODE_VECT_TRANSFORM, def_sh_vect_transform, "VEC DefNode(ShaderNode, SH_NODE_SEPHSV, 0, "SEPHSV", SeparateHSV, "Separate HSV", "" ) DefNode(ShaderNode, SH_NODE_COMBHSV, 0, "COMBHSV", CombineHSV, "Combine HSV", "" ) DefNode(ShaderNode, SH_NODE_UVMAP, def_sh_uvmap, "UVMAP", UVMap, "UV Map", "" ) +DefNode(ShaderNode, SH_NODE_VERTEX_COLOR, def_sh_vertex_color, "VERTEX_COLOR", VertexColor, "Vertex Color", "" ) DefNode(ShaderNode, SH_NODE_UVALONGSTROKE, def_sh_uvalongstroke, "UVALONGSTROKE", UVAlongStroke, "UV Along Stroke", "" ) DefNode(ShaderNode, SH_NODE_SEPXYZ, 0, "SEPXYZ", SeparateXYZ, "Separate XYZ", "" ) DefNode(ShaderNode, SH_NODE_COMBXYZ, 0, "COMBXYZ", CombineXYZ, "Combine XYZ", "" ) |