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authorLukas Toenne <lukas.toenne@googlemail.com>2011-09-06 01:01:50 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2011-09-06 01:01:50 +0400
commit8e0fe8bff72e2dc2926618577eaffdd3417a8304 (patch)
tree43b933c88cac451518dc68846c1119acacffca4f /source/blender/nodes/NOD_texture.h
parent6e9ff495eb082aeb49e6a1da23a7827d3fcd0fde (diff)
Merged the particles-2010 branch with node improvements into trunk.
This branch adds mostly organizational improvements to the node system by renaming the node folders and files. A couple of internal features have been added too. Detailed information can be found on the wiki page: http://wiki.blender.org/index.php/User:Phonybone/Particles2010
Diffstat (limited to 'source/blender/nodes/NOD_texture.h')
-rw-r--r--source/blender/nodes/NOD_texture.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/source/blender/nodes/NOD_texture.h b/source/blender/nodes/NOD_texture.h
new file mode 100644
index 00000000000..6f30685aff1
--- /dev/null
+++ b/source/blender/nodes/NOD_texture.h
@@ -0,0 +1,88 @@
+/*
+ * $Id: TEX_node.h 36550 2011-05-08 16:08:08Z lukastoenne $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file NOD_texture.h
+ * \ingroup nodes
+ */
+
+#ifndef NOD_TEXTURE_H
+#define NOD_TEXTURE_H
+
+#include "BKE_node.h"
+
+extern bNodeTreeType ntreeType_Texture;
+
+
+/* ****************** types array for all texture nodes ****************** */
+
+void register_node_type_tex_group(ListBase *lb);
+void register_node_type_tex_forloop(ListBase *lb);
+void register_node_type_tex_whileloop(ListBase *lb);
+
+void register_node_type_tex_math(ListBase *lb);
+void register_node_type_tex_mix_rgb(ListBase *lb);
+void register_node_type_tex_valtorgb(ListBase *lb);
+void register_node_type_tex_valtonor(ListBase *lb);
+void register_node_type_tex_rgbtobw(ListBase *lb);
+void register_node_type_tex_output(ListBase *lb);
+void register_node_type_tex_viewer(ListBase *lb);
+void register_node_type_tex_checker(ListBase *lb);
+void register_node_type_tex_texture(ListBase *lb);
+void register_node_type_tex_bricks(ListBase *lb);
+void register_node_type_tex_image(ListBase *lb);
+void register_node_type_tex_curve_rgb(ListBase *lb);
+void register_node_type_tex_curve_time(ListBase *lb);
+void register_node_type_tex_invert(ListBase *lb);
+void register_node_type_tex_hue_sat(ListBase *lb);
+void register_node_type_tex_coord(ListBase *lb);
+void register_node_type_tex_distance(ListBase *lb);
+
+void register_node_type_tex_rotate(ListBase *lb);
+void register_node_type_tex_translate(ListBase *lb);
+void register_node_type_tex_scale(ListBase *lb);
+void register_node_type_tex_at(ListBase *lb);
+
+void register_node_type_tex_compose(ListBase *lb);
+void register_node_type_tex_decompose(ListBase *lb);
+
+void register_node_type_tex_proc_voronoi(ListBase *lb);
+void register_node_type_tex_proc_blend(ListBase *lb);
+void register_node_type_tex_proc_magic(ListBase *lb);
+void register_node_type_tex_proc_marble(ListBase *lb);
+void register_node_type_tex_proc_clouds(ListBase *lb);
+void register_node_type_tex_proc_wood(ListBase *lb);
+void register_node_type_tex_proc_musgrave(ListBase *lb);
+void register_node_type_tex_proc_noise(ListBase *lb);
+void register_node_type_tex_proc_stucci(ListBase *lb);
+void register_node_type_tex_proc_distnoise(ListBase *lb);
+
+#endif