diff options
author | Aaron Carlisle <Blendify> | 2021-12-16 05:30:04 +0300 |
---|---|---|
committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2021-12-16 05:30:29 +0300 |
commit | 4e98d974b596cdb7b04872b9c8fb43fc284696e9 (patch) | |
tree | 2ecb545c595e194e99cca706e9a4a31d411bfa0d /source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc | |
parent | 5de109cc2d220ca3bd731216b9cd521269ad663e (diff) |
Nodes: Begin splitting composite node buttons into individual files
Currently, most node buttons are defined in `drawnode.cc` however,
this is inconvenient because it requires editing many files when adding new nodes.
The goal is to minimize the number of files needed to add or update a node.
This commit moves most of the node layout functions for composite nodes into their respected
`source/blender/nodes/composite/nodes` file.
In the future, these functions will be simplified to `node_layout` once files have their own namespace.
See {D13466} for more information.
Reviewed By: HooglyBoogly
Differential Revision: https://developer.blender.org/D13523
Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc')
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc index 7ec28fba460..3f107a13a44 100644 --- a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc +++ b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc @@ -21,6 +21,9 @@ * \ingroup cmpnodes */ +#include "UI_interface.h" +#include "UI_resources.h" + #include "node_composite_util.hh" /* **************** BILATERALBLUR ******************** */ @@ -46,12 +49,25 @@ static void node_composit_init_bilateralblur(bNodeTree *UNUSED(ntree), bNode *no nbbd->sigma_space = 5.0; } +static void node_composit_buts_bilateralblur(uiLayout *layout, + bContext *UNUSED(C), + PointerRNA *ptr) +{ + uiLayout *col; + + col = uiLayoutColumn(layout, true); + uiItemR(col, ptr, "iterations", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + uiItemR(col, ptr, "sigma_color", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + uiItemR(col, ptr, "sigma_space", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); +} + void register_node_type_cmp_bilateralblur() { static bNodeType ntype; cmp_node_type_base(&ntype, CMP_NODE_BILATERALBLUR, "Bilateral Blur", NODE_CLASS_OP_FILTER, 0); ntype.declare = blender::nodes::cmp_node_bilateralblur_declare; + ntype.draw_buttons = node_composit_buts_bilateralblur; node_type_init(&ntype, node_composit_init_bilateralblur); node_type_storage( &ntype, "NodeBilateralBlurData", node_free_standard_storage, node_copy_standard_storage); |