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authorAaron Carlisle <Blendify>2022-01-04 03:32:33 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2022-01-04 03:33:14 +0300
commitd3ad04172de2b928aeb561b74a58996586b1db1c (patch)
tree31c38b7b942d0295ee9b1f9f083c19f98036d71a /source/blender/nodes/composite/nodes/node_composite_boxmask.cc
parent9793bc30cec959cce7a23d3b75a772f39cc3d721 (diff)
Cleanup: Remove bNodeType flag from base registration functions
This flag is only used a few small cases, so instead of setting the flag for every node only set the required flag for the nodes that require it. Mostly the flag is used to set `ntype.flag = NODE_PREVIEW` For nodes that should have previews by default which is only some compositor nodes and some texture nodes. The frame node also sets the `NODE_BACKGROUND` flag. All other nodes were setting a flag of 0 which has no purpose. Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D13699
Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_boxmask.cc')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_boxmask.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_boxmask.cc b/source/blender/nodes/composite/nodes/node_composite_boxmask.cc
index a42242809eb..326a51e57ba 100644
--- a/source/blender/nodes/composite/nodes/node_composite_boxmask.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_boxmask.cc
@@ -70,7 +70,7 @@ void register_node_type_cmp_boxmask()
{
static bNodeType ntype;
- cmp_node_type_base(&ntype, CMP_NODE_MASK_BOX, "Box Mask", NODE_CLASS_MATTE, 0);
+ cmp_node_type_base(&ntype, CMP_NODE_MASK_BOX, "Box Mask", NODE_CLASS_MATTE);
ntype.declare = blender::nodes::cmp_node_boxmask_declare;
ntype.draw_buttons = node_composit_buts_boxmask;
node_type_init(&ntype, node_composit_init_boxmask);