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authorHans Goudey <h.goudey@me.com>2022-08-31 19:49:35 +0300
committerHans Goudey <h.goudey@me.com>2022-08-31 20:06:13 +0300
commit91d9f46aecacab60d747b757cf57ecdc1b18913a (patch)
tree85f0adae90cf5adde5bf6763c6c33de15c85f7c3 /source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
parentfae955fdb11e49d8c2fad29da6546038ae7386db (diff)
Cleanup: Use const for node data in compositor
Push the const usage a bit further for compositor nodes, so that they are more explicit about not modifying original nodes from the editor. Differential Revision: https://developer.blender.org/D15822
Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc b/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
index cb3648c5680..2ea83340c2b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
@@ -86,9 +86,9 @@ class ChromaMatteShaderNode : public ShaderNode {
GPU_uniform(&falloff));
}
- NodeChroma *get_node_chroma()
+ const NodeChroma *get_node_chroma()
{
- return static_cast<NodeChroma *>(bnode().storage);
+ return static_cast<const NodeChroma *>(bnode().storage);
}
float get_acceptance()