diff options
author | Aaron Carlisle <Blendify> | 2021-12-16 05:30:04 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2021-12-16 05:30:29 +0300 |
commit | 4e98d974b596cdb7b04872b9c8fb43fc284696e9 (patch) | |
tree | 2ecb545c595e194e99cca706e9a4a31d411bfa0d /source/blender/nodes/composite/nodes/node_composite_colorbalance.cc | |
parent | 5de109cc2d220ca3bd731216b9cd521269ad663e (diff) |
Nodes: Begin splitting composite node buttons into individual files
Currently, most node buttons are defined in `drawnode.cc` however,
this is inconvenient because it requires editing many files when adding new nodes.
The goal is to minimize the number of files needed to add or update a node.
This commit moves most of the node layout functions for composite nodes into their respected
`source/blender/nodes/composite/nodes` file.
In the future, these functions will be simplified to `node_layout` once files have their own namespace.
See {D13466} for more information.
Reviewed By: HooglyBoogly
Differential Revision: https://developer.blender.org/D13523
Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_colorbalance.cc')
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_colorbalance.cc | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc index 1de8c486afb..a35b3d813e6 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc +++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc @@ -21,6 +21,11 @@ * \ingroup cmpnodes */ +#include "RNA_access.h" + +#include "UI_interface.h" +#include "UI_resources.h" + #include "node_composite_util.hh" /* ******************* Color Balance ********************************* */ @@ -79,12 +84,88 @@ static void node_composit_init_colorbalance(bNodeTree *UNUSED(ntree), bNode *nod node->storage = n; } +static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) +{ + uiLayout *split, *col, *row; + + uiItemR(layout, ptr, "correction_method", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + + if (RNA_enum_get(ptr, "correction_method") == 0) { + + split = uiLayoutSplit(layout, 0.0f, false); + col = uiLayoutColumn(split, false); + uiTemplateColorPicker(col, ptr, "lift", true, true, false, true); + row = uiLayoutRow(col, false); + uiItemR(row, ptr, "lift", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + + col = uiLayoutColumn(split, false); + uiTemplateColorPicker(col, ptr, "gamma", true, true, true, true); + row = uiLayoutRow(col, false); + uiItemR(row, ptr, "gamma", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + + col = uiLayoutColumn(split, false); + uiTemplateColorPicker(col, ptr, "gain", true, true, true, true); + row = uiLayoutRow(col, false); + uiItemR(row, ptr, "gain", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + } + else { + + split = uiLayoutSplit(layout, 0.0f, false); + col = uiLayoutColumn(split, false); + uiTemplateColorPicker(col, ptr, "offset", true, true, false, true); + row = uiLayoutRow(col, false); + uiItemR(row, ptr, "offset", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + uiItemR(col, ptr, "offset_basis", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + + col = uiLayoutColumn(split, false); + uiTemplateColorPicker(col, ptr, "power", true, true, false, true); + row = uiLayoutRow(col, false); + uiItemR(row, ptr, "power", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + + col = uiLayoutColumn(split, false); + uiTemplateColorPicker(col, ptr, "slope", true, true, false, true); + row = uiLayoutRow(col, false); + uiItemR(row, ptr, "slope", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + } +} + +static void node_composit_buts_colorbalance_ex(uiLayout *layout, + bContext *UNUSED(C), + PointerRNA *ptr) +{ + uiItemR(layout, ptr, "correction_method", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + + if (RNA_enum_get(ptr, "correction_method") == 0) { + + uiTemplateColorPicker(layout, ptr, "lift", true, true, false, true); + uiItemR(layout, ptr, "lift", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + + uiTemplateColorPicker(layout, ptr, "gamma", true, true, true, true); + uiItemR(layout, ptr, "gamma", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + + uiTemplateColorPicker(layout, ptr, "gain", true, true, true, true); + uiItemR(layout, ptr, "gain", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + } + else { + uiTemplateColorPicker(layout, ptr, "offset", true, true, false, true); + uiItemR(layout, ptr, "offset", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + + uiTemplateColorPicker(layout, ptr, "power", true, true, false, true); + uiItemR(layout, ptr, "power", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + + uiTemplateColorPicker(layout, ptr, "slope", true, true, false, true); + uiItemR(layout, ptr, "slope", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); + } +} + void register_node_type_cmp_colorbalance() { static bNodeType ntype; cmp_node_type_base(&ntype, CMP_NODE_COLORBALANCE, "Color Balance", NODE_CLASS_OP_COLOR, 0); ntype.declare = blender::nodes::cmp_node_colorbalance_declare; + ntype.draw_buttons = node_composit_buts_colorbalance; + ntype.draw_buttons_ex = node_composit_buts_colorbalance_ex; node_type_size(&ntype, 400, 200, 400); node_type_init(&ntype, node_composit_init_colorbalance); node_type_storage( |