diff options
author | Colin Basnett <cmbasnett@gmail.com> | 2022-09-17 03:50:37 +0300 |
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committer | Colin Basnett <cmbasnett@gmail.com> | 2022-09-17 03:50:37 +0300 |
commit | 564bda241a973396da51d7c3ccd9efd97d51728a (patch) | |
tree | 4d9aa4cccd82e2e606b47774afa5e1015bf14768 /source/blender/nodes/composite/nodes/node_composite_rotate.cc | |
parent | 0fff238150d076576053c25b646f653d6e3b0edb (diff) | |
parent | 48d7ff68f0df209c77bbb081ab46fbc109fd825a (diff) |
Merge branch 'master' into feature-imformatfeature-imformat
Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_rotate.cc')
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_rotate.cc | 54 |
1 files changed, 52 insertions, 2 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.cc b/source/blender/nodes/composite/nodes/node_composite_rotate.cc index a083bc1837b..35caa3cd242 100644 --- a/source/blender/nodes/composite/nodes/node_composite_rotate.cc +++ b/source/blender/nodes/composite/nodes/node_composite_rotate.cc @@ -5,9 +5,14 @@ * \ingroup cmpnodes */ +#include "BLI_assert.h" +#include "BLI_float3x3.hh" + #include "UI_interface.h" #include "UI_resources.h" +#include "COM_node_operation.hh" + #include "node_composite_util.hh" /* **************** Rotate ******************** */ @@ -16,12 +21,15 @@ namespace blender::nodes::node_composite_rotate_cc { static void cmp_node_rotate_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f}); + b.add_input<decl::Color>(N_("Image")) + .default_value({1.0f, 1.0f, 1.0f, 1.0f}) + .compositor_domain_priority(0); b.add_input<decl::Float>(N_("Degr")) .default_value(0.0f) .min(-10000.0f) .max(10000.0f) - .subtype(PROP_ANGLE); + .subtype(PROP_ANGLE) + .compositor_expects_single_value(); b.add_output<decl::Color>(N_("Image")); } @@ -35,6 +43,47 @@ static void node_composit_buts_rotate(uiLayout *layout, bContext *UNUSED(C), Poi uiItemR(layout, ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } +using namespace blender::realtime_compositor; + +class RotateOperation : public NodeOperation { + public: + using NodeOperation::NodeOperation; + + void execute() override + { + Result &input = get_input("Image"); + Result &result = get_result("Image"); + input.pass_through(result); + + const float rotation = get_input("Degr").get_float_value_default(0.0f); + + const float3x3 transformation = float3x3::from_rotation(rotation); + + result.transform(transformation); + result.get_realization_options().interpolation = get_interpolation(); + } + + Interpolation get_interpolation() + { + switch (bnode().custom1) { + case 0: + return Interpolation::Nearest; + case 1: + return Interpolation::Bilinear; + case 2: + return Interpolation::Bicubic; + } + + BLI_assert_unreachable(); + return Interpolation::Nearest; + } +}; + +static NodeOperation *get_compositor_operation(Context &context, DNode node) +{ + return new RotateOperation(context, node); +} + } // namespace blender::nodes::node_composite_rotate_cc void register_node_type_cmp_rotate() @@ -47,6 +96,7 @@ void register_node_type_cmp_rotate() ntype.declare = file_ns::cmp_node_rotate_declare; ntype.draw_buttons = file_ns::node_composit_buts_rotate; node_type_init(&ntype, file_ns::node_composit_init_rotate); + ntype.get_compositor_operation = file_ns::get_compositor_operation; nodeRegisterType(&ntype); } |