Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAaron Carlisle <Blendify>2021-12-16 05:30:04 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2021-12-16 05:30:29 +0300
commit4e98d974b596cdb7b04872b9c8fb43fc284696e9 (patch)
tree2ecb545c595e194e99cca706e9a4a31d411bfa0d /source/blender/nodes/composite/nodes/node_composite_switchview.cc
parent5de109cc2d220ca3bd731216b9cd521269ad663e (diff)
Nodes: Begin splitting composite node buttons into individual files
Currently, most node buttons are defined in `drawnode.cc` however, this is inconvenient because it requires editing many files when adding new nodes. The goal is to minimize the number of files needed to add or update a node. This commit moves most of the node layout functions for composite nodes into their respected `source/blender/nodes/composite/nodes` file. In the future, these functions will be simplified to `node_layout` once files have their own namespace. See {D13466} for more information. Reviewed By: HooglyBoogly Differential Revision: https://developer.blender.org/D13523
Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_switchview.cc')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_switchview.cc20
1 files changed, 19 insertions, 1 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_switchview.cc b/source/blender/nodes/composite/nodes/node_composite_switchview.cc
index b452a894e7c..159d66fc6cc 100644
--- a/source/blender/nodes/composite/nodes/node_composite_switchview.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_switchview.cc
@@ -25,9 +25,13 @@
#include "BKE_context.h"
#include "BKE_lib_id.h"
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "../node_composite_util.hh"
/* **************** SWITCH VIEW ******************** */
+
static bNodeSocketTemplate cmp_node_switch_view_out[] = {
{SOCK_RGBA, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{-1, ""},
@@ -137,13 +141,27 @@ static void init_switch_view(const bContext *C, PointerRNA *ptr)
cmp_node_switch_view_sanitycheck(ntree, node);
}
+static void node_composit_buts_switch_view_ex(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *UNUSED(ptr))
+{
+ uiItemFullO(layout,
+ "NODE_OT_switch_view_update",
+ "Update Views",
+ ICON_FILE_REFRESH,
+ nullptr,
+ WM_OP_INVOKE_DEFAULT,
+ 0,
+ nullptr);
+}
+
void register_node_type_cmp_switch_view()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_SWITCH_VIEW, "Switch View", NODE_CLASS_CONVERTER, 0);
node_type_socket_templates(&ntype, nullptr, cmp_node_switch_view_out);
-
+ ntype.draw_buttons_ex = node_composit_buts_switch_view_ex;
ntype.initfunc_api = init_switch_view;
node_type_update(&ntype, cmp_node_switch_view_update);