diff options
author | Aaron Carlisle <Blendify> | 2021-12-16 05:30:04 +0300 |
---|---|---|
committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2021-12-16 05:30:29 +0300 |
commit | 4e98d974b596cdb7b04872b9c8fb43fc284696e9 (patch) | |
tree | 2ecb545c595e194e99cca706e9a4a31d411bfa0d /source/blender/nodes/composite/nodes/node_composite_switchview.cc | |
parent | 5de109cc2d220ca3bd731216b9cd521269ad663e (diff) |
Nodes: Begin splitting composite node buttons into individual files
Currently, most node buttons are defined in `drawnode.cc` however,
this is inconvenient because it requires editing many files when adding new nodes.
The goal is to minimize the number of files needed to add or update a node.
This commit moves most of the node layout functions for composite nodes into their respected
`source/blender/nodes/composite/nodes` file.
In the future, these functions will be simplified to `node_layout` once files have their own namespace.
See {D13466} for more information.
Reviewed By: HooglyBoogly
Differential Revision: https://developer.blender.org/D13523
Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_switchview.cc')
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_switchview.cc | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_switchview.cc b/source/blender/nodes/composite/nodes/node_composite_switchview.cc index b452a894e7c..159d66fc6cc 100644 --- a/source/blender/nodes/composite/nodes/node_composite_switchview.cc +++ b/source/blender/nodes/composite/nodes/node_composite_switchview.cc @@ -25,9 +25,13 @@ #include "BKE_context.h" #include "BKE_lib_id.h" +#include "UI_interface.h" +#include "UI_resources.h" + #include "../node_composite_util.hh" /* **************** SWITCH VIEW ******************** */ + static bNodeSocketTemplate cmp_node_switch_view_out[] = { {SOCK_RGBA, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, {-1, ""}, @@ -137,13 +141,27 @@ static void init_switch_view(const bContext *C, PointerRNA *ptr) cmp_node_switch_view_sanitycheck(ntree, node); } +static void node_composit_buts_switch_view_ex(uiLayout *layout, + bContext *UNUSED(C), + PointerRNA *UNUSED(ptr)) +{ + uiItemFullO(layout, + "NODE_OT_switch_view_update", + "Update Views", + ICON_FILE_REFRESH, + nullptr, + WM_OP_INVOKE_DEFAULT, + 0, + nullptr); +} + void register_node_type_cmp_switch_view() { static bNodeType ntype; cmp_node_type_base(&ntype, CMP_NODE_SWITCH_VIEW, "Switch View", NODE_CLASS_CONVERTER, 0); node_type_socket_templates(&ntype, nullptr, cmp_node_switch_view_out); - + ntype.draw_buttons_ex = node_composit_buts_switch_view_ex; ntype.initfunc_api = init_switch_view; node_type_update(&ntype, cmp_node_switch_view_update); |