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authorSergey Sharybin <sergey.vfx@gmail.com>2013-04-03 13:08:02 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-04-03 13:08:02 +0400
commitbfeef2f5f07094c4014ce7c7bf7e933c168c2bd0 (patch)
tree3aa0d09177fe75ec884fca39eaf78e0f961fd546 /source/blender/nodes/composite
parent9512ae1a4a7b6242f425c219b4dec572f6a88bb8 (diff)
Fix/Workaround #34854: render buffer update writes to wrong layer
Was caused by recent change in image_buffer_rect_update which was writing data to ibuf-rect_float. Apparently, this buffer could point to different render layer than came from RenderResult. Made quick fix for this, which ends up in skipping float buffer update in image_buffer_rect_update and skipping GLSL when image has both byte and float buffers. This will bring speed down a bit, but slower blender is better than broken blender. Proper fix will arrive later this week.
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