diff options
author | Aaron Carlisle <Blendify> | 2021-12-05 20:12:21 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2021-12-05 20:12:45 +0300 |
commit | d5efda72f501ad95679d7ac554086a1fb18c1ac0 (patch) | |
tree | fca682d59b2224199ebbb1adccece18219f6e0e8 /source/blender/nodes/composite | |
parent | b32f9bf801ec6cc0e3b40b87de16f34eba3f593e (diff) |
Cleanup: Migrate all shader nodes to c++
This will be useful in the future to use the new socket builder API
Aditional changes:
- Declare variables where initialized
- Do not use relative includes
Differential Revision: https://developer.blender.org/D13465
Diffstat (limited to 'source/blender/nodes/composite')
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc b/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc index 39fc86e837b..dc378aa8d46 100644 --- a/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc +++ b/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc @@ -297,8 +297,8 @@ static bool node_poll_cryptomatte(bNodeType *UNUSED(ntype), } if (scene == nullptr) { - *r_disabled_hint = - TIP_("The node tree must be the compositing node tree of any scene in the file"); + *r_disabled_hint = TIP_( + "The node tree must be the compositing node tree of any scene in the file"); } return scene != nullptr; } |