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authorOmar Emara <mail@OmarEmara.dev>2022-04-11 12:15:27 +0300
committerOmar Emara <mail@OmarEmara.dev>2022-04-11 12:15:27 +0300
commita22dbfe116e46fb07b865e1e3caabc0bac415003 (patch)
tree44351a2de1953c9ee16cd64c98846a4eeebdabfd /source/blender/nodes/composite
parentb0ae0e95597e0df721540d1d2729bb35af0d0393 (diff)
Viewport Compositor: Move compiler to its own file
Diffstat (limited to 'source/blender/nodes/composite')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_alpha_over.cc12
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_brightness.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_channel_matte.cc10
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_color_matte.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_color_spill.cc10
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorbalance.cc10
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_composite.cc3
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_crop.cc8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_curves.cc21
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_diff_matte.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_distance_matte.cc8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_exposure.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_filter.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_flip.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_gamma.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_hue_sat_val.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_huecorrect.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_image.cc8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_invert.cc8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_luma_matte.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_map_range.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_map_value.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_math.cc8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mixrgb.cc10
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_movieclip.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_normal.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_posterize.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_premulkey.cc8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rgb.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rotate.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_scene_time.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc10
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_setalpha.cc8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_split_viewer.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_transform.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_translate.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc16
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_value.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_viewer.cc3
45 files changed, 153 insertions, 150 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_alpha_over.cc b/source/blender/nodes/composite/nodes/node_composite_alpha_over.cc
index d4b210f5e7b..1a9e19bbf0a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_alpha_over.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_alpha_over.cc
@@ -26,7 +26,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -79,7 +79,7 @@ class AlphaOverGPUMaterialNode : public GPUMaterialNode {
const float premultiply_factor = get_premultiply_factor();
if (premultiply_factor != 0.0f) {
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_alpha_over_mixed",
inputs,
outputs,
@@ -88,21 +88,21 @@ class AlphaOverGPUMaterialNode : public GPUMaterialNode {
}
if (get_use_premultiply()) {
- GPU_stack_link(material, &node(), "node_composite_alpha_over_key", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_alpha_over_key", inputs, outputs);
return;
}
- GPU_stack_link(material, &node(), "node_composite_alpha_over_premultiply", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_alpha_over_premultiply", inputs, outputs);
}
bool get_use_premultiply()
{
- return node().custom1;
+ return bnode().custom1;
}
float get_premultiply_factor()
{
- return ((NodeTwoFloats *)node().storage)->x;
+ return ((NodeTwoFloats *)bnode().storage)->x;
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_brightness.cc b/source/blender/nodes/composite/nodes/node_composite_brightness.cc
index dfad60dd688..bde0d1fcb29 100644
--- a/source/blender/nodes/composite/nodes/node_composite_brightness.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_brightness.cc
@@ -26,7 +26,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -70,7 +70,7 @@ class BrightContrastGPUMaterialNode : public GPUMaterialNode {
const float use_premultiply = get_use_premultiply();
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_bright_contrast",
inputs,
outputs,
@@ -79,7 +79,7 @@ class BrightContrastGPUMaterialNode : public GPUMaterialNode {
bool get_use_premultiply()
{
- return node().custom1;
+ return bnode().custom1;
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc b/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc
index a948a9d0611..9a7b17d0617 100644
--- a/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc
@@ -28,7 +28,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -120,7 +120,7 @@ class ChannelMatteGPUMaterialNode : public GPUMaterialNode {
const float min_limit = get_min_limit();
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_channel_matte",
inputs,
outputs,
@@ -137,18 +137,18 @@ class ChannelMatteGPUMaterialNode : public GPUMaterialNode {
* 4 -> CMP_NODE_CHANNEL_MATTE_CS_YCC */
int get_color_space()
{
- return node().custom1;
+ return bnode().custom1;
}
/* Get the index of the channel used to generate the matte. */
int get_matte_channel()
{
- return node().custom2 - 1;
+ return bnode().custom2 - 1;
}
NodeChroma *get_node_chroma()
{
- return static_cast<NodeChroma *>(node().storage);
+ return static_cast<NodeChroma *>(bnode().storage);
}
/* Get the index of the channel used to compute the limit value. */
diff --git a/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc b/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
index 4e9fddcdebf..9d14be2e947 100644
--- a/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
@@ -28,7 +28,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -91,7 +91,7 @@ class ChromaMatteGPUMaterialNode : public GPUMaterialNode {
const float falloff = get_falloff();
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_chroma_matte",
inputs,
outputs,
@@ -102,7 +102,7 @@ class ChromaMatteGPUMaterialNode : public GPUMaterialNode {
NodeChroma *get_node_chroma()
{
- return static_cast<NodeChroma *>(node().storage);
+ return static_cast<NodeChroma *>(bnode().storage);
}
float get_acceptance()
diff --git a/source/blender/nodes/composite/nodes/node_composite_color_matte.cc b/source/blender/nodes/composite/nodes/node_composite_color_matte.cc
index cfac17f43f0..d22b2dd3525 100644
--- a/source/blender/nodes/composite/nodes/node_composite_color_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_color_matte.cc
@@ -26,7 +26,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -90,7 +90,7 @@ class ColorMatteGPUMaterialNode : public GPUMaterialNode {
const float value_epsilon = get_value_epsilon();
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_color_matte",
inputs,
outputs,
@@ -101,7 +101,7 @@ class ColorMatteGPUMaterialNode : public GPUMaterialNode {
NodeChroma *get_node_chroma()
{
- return static_cast<NodeChroma *>(node().storage);
+ return static_cast<NodeChroma *>(bnode().storage);
}
float get_hue_epsilon()
diff --git a/source/blender/nodes/composite/nodes/node_composite_color_spill.cc b/source/blender/nodes/composite/nodes/node_composite_color_spill.cc
index b2544a12cdf..355661689d6 100644
--- a/source/blender/nodes/composite/nodes/node_composite_color_spill.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_color_spill.cc
@@ -28,7 +28,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -126,7 +126,7 @@ class ColorSpillGPUMaterialNode : public GPUMaterialNode {
const float limit_scale = get_limit_scale();
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_color_spill",
inputs,
outputs,
@@ -139,7 +139,7 @@ class ColorSpillGPUMaterialNode : public GPUMaterialNode {
/* Get the index of the channel used for spilling. */
int get_spill_channel()
{
- return node().custom1 - 1;
+ return bnode().custom1 - 1;
}
/* Get limiting algorithm.
@@ -147,12 +147,12 @@ class ColorSpillGPUMaterialNode : public GPUMaterialNode {
* 1 -> Average. */
int get_limiting_algorithm()
{
- return node().custom2;
+ return bnode().custom2;
}
NodeColorspill *get_node_color_spill()
{
- return static_cast<NodeColorspill *>(node().storage);
+ return static_cast<NodeColorspill *>(bnode().storage);
}
void get_spill_scale(float spill_scale[3])
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
index a50cdd5f60b..63a9c4de5f5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
@@ -28,7 +28,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -181,7 +181,7 @@ class ColorBalanceGPUMaterialNode : public GPUMaterialNode {
if (get_color_balance_method() == 0) {
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_color_balance_lgg",
inputs,
outputs,
@@ -192,7 +192,7 @@ class ColorBalanceGPUMaterialNode : public GPUMaterialNode {
}
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_color_balance_asc_cdl",
inputs,
outputs,
@@ -207,12 +207,12 @@ class ColorBalanceGPUMaterialNode : public GPUMaterialNode {
* 1 -> ASC-CDL. */
int get_color_balance_method()
{
- return node().custom1;
+ return bnode().custom1;
}
NodeColorBalance *get_node_color_balance()
{
- return static_cast<NodeColorBalance *>(node().storage);
+ return static_cast<NodeColorBalance *>(bnode().storage);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc
index 2de4b5e1270..7ced5689f46 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc
@@ -28,7 +28,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -313,7 +313,7 @@ class ColorCorrectionGPUMaterialNode : public GPUMaterialNode {
const NodeColorCorrection *node_color_correction = get_node_color_correction();
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_color_correction",
inputs,
outputs,
@@ -346,13 +346,13 @@ class ColorCorrectionGPUMaterialNode : public GPUMaterialNode {
void get_enabled_channels(float enabled_channels[3])
{
for (int i = 0; i < 3; i++) {
- enabled_channels[i] = (node().custom1 & (1 << i)) ? 1.0f : 0.0f;
+ enabled_channels[i] = (bnode().custom1 & (1 << i)) ? 1.0f : 0.0f;
}
}
NodeColorCorrection *get_node_color_correction()
{
- return static_cast<NodeColorCorrection *>(node().storage);
+ return static_cast<NodeColorCorrection *>(bnode().storage);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_composite.cc b/source/blender/nodes/composite/nodes/node_composite_composite.cc
index 72554b12162..74c031d6366 100644
--- a/source/blender/nodes/composite/nodes/node_composite_composite.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_composite.cc
@@ -26,9 +26,10 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "GPU_state.h"
#include "GPU_texture.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
diff --git a/source/blender/nodes/composite/nodes/node_composite_crop.cc b/source/blender/nodes/composite/nodes/node_composite_crop.cc
index 832d045e243..e0cfc43ae10 100644
--- a/source/blender/nodes/composite/nodes/node_composite_crop.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_crop.cc
@@ -35,7 +35,7 @@
#include "GPU_shader.h"
#include "GPU_texture.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
@@ -172,17 +172,17 @@ class CropOperation : public NodeOperation {
* outside of the cropping bounds will be set to a zero alpha value. */
bool get_is_image_crop()
{
- return node().custom1;
+ return bnode().custom1;
}
bool get_is_relative()
{
- return node().custom2;
+ return bnode().custom2;
}
NodeTwoXYs &get_node_two_xys()
{
- return *static_cast<NodeTwoXYs *>(node().storage);
+ return *static_cast<NodeTwoXYs *>(bnode().storage);
}
/* Returns true if the operation does nothing and the input can be passed through. */
diff --git a/source/blender/nodes/composite/nodes/node_composite_curves.cc b/source/blender/nodes/composite/nodes/node_composite_curves.cc
index 5782c5f6e2d..9fe4317708f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_curves.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_curves.cc
@@ -30,7 +30,8 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
@@ -70,17 +71,17 @@ class TimeCurveOperation : public NodeOperation {
CurveMapping *get_curve_mapping()
{
- return static_cast<CurveMapping *>(node().storage);
+ return static_cast<CurveMapping *>(bnode().storage);
}
int get_start_time()
{
- return node().custom1;
+ return bnode().custom1;
}
int get_end_time()
{
- return node().custom2;
+ return bnode().custom2;
}
float compute_normalized_time()
@@ -176,7 +177,7 @@ class VectorCurvesGPUMaterialNode : public GPUMaterialNode {
BKE_curvemapping_compute_range_dividers(curve_mapping, range_dividers);
GPU_stack_link(material,
- &node(),
+ &bnode(),
"curves_vector",
inputs,
outputs,
@@ -190,7 +191,7 @@ class VectorCurvesGPUMaterialNode : public GPUMaterialNode {
CurveMapping *get_curve_mapping()
{
- return static_cast<CurveMapping *>(node().storage);
+ return static_cast<CurveMapping *>(bnode().storage);
}
};
@@ -273,7 +274,7 @@ class RGBCurvesGPUMaterialNode : public GPUMaterialNode {
if (curve_mapping->tone == CURVE_TONE_FILMLIKE) {
GPU_stack_link(material,
- &node(),
+ &bnode(),
"curves_film_like",
inputs,
outputs,
@@ -291,7 +292,7 @@ class RGBCurvesGPUMaterialNode : public GPUMaterialNode {
BKE_curvemapping_is_map_identity(curve_mapping, 1) &&
BKE_curvemapping_is_map_identity(curve_mapping, 2)) {
GPU_stack_link(material,
- &node(),
+ &bnode(),
"curves_combined_only",
inputs,
outputs,
@@ -305,7 +306,7 @@ class RGBCurvesGPUMaterialNode : public GPUMaterialNode {
}
GPU_stack_link(material,
- &node(),
+ &bnode(),
"curves_combined_rgb",
inputs,
outputs,
@@ -319,7 +320,7 @@ class RGBCurvesGPUMaterialNode : public GPUMaterialNode {
CurveMapping *get_curve_mapping()
{
- return static_cast<CurveMapping *>(node().storage);
+ return static_cast<CurveMapping *>(bnode().storage);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_diff_matte.cc b/source/blender/nodes/composite/nodes/node_composite_diff_matte.cc
index 180a5b03db1..3202f125a4a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_diff_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_diff_matte.cc
@@ -26,7 +26,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -79,7 +79,7 @@ class DifferenceMatteGPUMaterialNode : public GPUMaterialNode {
const float falloff = get_falloff();
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_difference_matte",
inputs,
outputs,
@@ -89,7 +89,7 @@ class DifferenceMatteGPUMaterialNode : public GPUMaterialNode {
NodeChroma *get_node_chroma()
{
- return static_cast<NodeChroma *>(node().storage);
+ return static_cast<NodeChroma *>(bnode().storage);
}
float get_tolerance()
diff --git a/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc b/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc
index 2522cd7bdab..d2a5eceea8d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc
@@ -26,7 +26,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -88,7 +88,7 @@ class DistanceMatteGPUMaterialNode : public GPUMaterialNode {
if (get_color_space() == 1) {
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_distance_matte_rgba",
inputs,
outputs,
@@ -98,7 +98,7 @@ class DistanceMatteGPUMaterialNode : public GPUMaterialNode {
}
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_distance_matte_ycca",
inputs,
outputs,
@@ -108,7 +108,7 @@ class DistanceMatteGPUMaterialNode : public GPUMaterialNode {
NodeChroma *get_node_chroma()
{
- return static_cast<NodeChroma *>(node().storage);
+ return static_cast<NodeChroma *>(bnode().storage);
}
/* 0 -> YCCA
diff --git a/source/blender/nodes/composite/nodes/node_composite_exposure.cc b/source/blender/nodes/composite/nodes/node_composite_exposure.cc
index 9faceb0f1e3..c359e4f754a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_exposure.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_exposure.cc
@@ -23,7 +23,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -51,7 +51,7 @@ class ExposureGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), "node_composite_exposure", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_exposure", inputs, outputs);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_filter.cc b/source/blender/nodes/composite/nodes/node_composite_filter.cc
index 7bf296c9530..a829aa56e73 100644
--- a/source/blender/nodes/composite/nodes/node_composite_filter.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_filter.cc
@@ -28,7 +28,7 @@
#include "GPU_shader.h"
#include "GPU_texture.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
@@ -92,7 +92,7 @@ class FilterOperation : public NodeOperation {
int get_filter_method()
{
- return node().custom1;
+ return bnode().custom1;
}
void get_filter_kernel(float kernel[3][3])
diff --git a/source/blender/nodes/composite/nodes/node_composite_flip.cc b/source/blender/nodes/composite/nodes/node_composite_flip.cc
index 41f90bc7685..14b7cf9948d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_flip.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_flip.cc
@@ -30,7 +30,7 @@
#include "GPU_shader.h"
#include "GPU_texture.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
@@ -104,7 +104,7 @@ class FlipOperation : public NodeOperation {
* 2 -> Flip along both x and y. */
int get_flip_mode()
{
- return node().custom1;
+ return bnode().custom1;
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_gamma.cc b/source/blender/nodes/composite/nodes/node_composite_gamma.cc
index 0a977d4a628..f489b9a66b8 100644
--- a/source/blender/nodes/composite/nodes/node_composite_gamma.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_gamma.cc
@@ -23,7 +23,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -56,7 +56,7 @@ class GammaGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), "node_composite_gamma", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_gamma", inputs, outputs);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_hue_sat_val.cc b/source/blender/nodes/composite/nodes/node_composite_hue_sat_val.cc
index c5fffde99ee..bb14d72f070 100644
--- a/source/blender/nodes/composite/nodes/node_composite_hue_sat_val.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_hue_sat_val.cc
@@ -23,7 +23,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -74,7 +74,7 @@ class HueSaturationValueGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), "node_composite_hue_saturation_value", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_hue_saturation_value", inputs, outputs);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc b/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc
index ef81705d218..4aad7b12269 100644
--- a/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc
@@ -25,7 +25,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -88,7 +88,7 @@ class HueCorrectGPUMaterialNode : public GPUMaterialNode {
BKE_curvemapping_compute_range_dividers(curve_mapping, range_dividers);
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_hue_correct",
inputs,
outputs,
@@ -100,7 +100,7 @@ class HueCorrectGPUMaterialNode : public GPUMaterialNode {
CurveMapping *get_curve_mapping()
{
- return static_cast<CurveMapping *>(node().storage);
+ return static_cast<CurveMapping *>(bnode().storage);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.cc b/source/blender/nodes/composite/nodes/node_composite_image.cc
index b2c61f563bf..79d70343872 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_image.cc
@@ -49,7 +49,7 @@
#include "GPU_shader.h"
#include "GPU_texture.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
/* **************** IMAGE (and RenderResult, multilayer image) ******************** */
@@ -507,8 +507,8 @@ class ImageOperation : public NodeOperation {
GPUTexture *get_image_texture()
{
- Image *image = (Image *)node().id;
- ImageUser *image_user = (ImageUser *)node().storage;
+ Image *image = (Image *)bnode().id;
+ ImageUser *image_user = (ImageUser *)bnode().storage;
return BKE_image_get_gpu_texture(image, image_user, nullptr);
}
};
@@ -689,7 +689,7 @@ class RenderLayerOperation : public NodeOperation {
void execute() override
{
- const int view_layer = node().custom1;
+ const int view_layer = bnode().custom1;
GPUTexture *pass_texture = context().get_pass_texture(view_layer, SCE_PASS_COMBINED);
const int width = GPU_texture_width(pass_texture);
const int height = GPU_texture_height(pass_texture);
diff --git a/source/blender/nodes/composite/nodes/node_composite_invert.cc b/source/blender/nodes/composite/nodes/node_composite_invert.cc
index eabfd20b371..1e22293183e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_invert.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_invert.cc
@@ -26,7 +26,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -77,7 +77,7 @@ class InvertGPUMaterialNode : public GPUMaterialNode {
const float do_alpha = get_do_alpha();
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_invert",
inputs,
outputs,
@@ -87,12 +87,12 @@ class InvertGPUMaterialNode : public GPUMaterialNode {
bool get_do_rgb()
{
- return node().custom1 & CMP_CHAN_RGB;
+ return bnode().custom1 & CMP_CHAN_RGB;
}
bool get_do_alpha()
{
- return node().custom1 & CMP_CHAN_A;
+ return bnode().custom1 & CMP_CHAN_A;
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_luma_matte.cc b/source/blender/nodes/composite/nodes/node_composite_luma_matte.cc
index d8fb7a8e50b..d38e43b400d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_luma_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_luma_matte.cc
@@ -28,7 +28,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -81,7 +81,7 @@ class LuminanceMatteGPUMaterialNode : public GPUMaterialNode {
IMB_colormanagement_get_luminance_coefficients(luminance_coefficients);
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_luminance_matte",
inputs,
outputs,
@@ -92,7 +92,7 @@ class LuminanceMatteGPUMaterialNode : public GPUMaterialNode {
NodeChroma *get_node_chroma()
{
- return static_cast<NodeChroma *>(node().storage);
+ return static_cast<NodeChroma *>(bnode().storage);
}
float get_high()
diff --git a/source/blender/nodes/composite/nodes/node_composite_map_range.cc b/source/blender/nodes/composite/nodes/node_composite_map_range.cc
index d24e6179a1c..35e17f92d96 100644
--- a/source/blender/nodes/composite/nodes/node_composite_map_range.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_map_range.cc
@@ -26,7 +26,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -86,7 +86,7 @@ class MapRangeGPUMaterialNode : public GPUMaterialNode {
const float should_clamp = get_should_clamp();
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_map_range",
inputs,
outputs,
@@ -95,7 +95,7 @@ class MapRangeGPUMaterialNode : public GPUMaterialNode {
bool get_should_clamp()
{
- return node().custom1;
+ return bnode().custom1;
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_map_value.cc b/source/blender/nodes/composite/nodes/node_composite_map_value.cc
index c5ef1746860..3afe5196921 100644
--- a/source/blender/nodes/composite/nodes/node_composite_map_value.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_map_value.cc
@@ -28,7 +28,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -89,7 +89,7 @@ class MapValueGPUMaterialNode : public GPUMaterialNode {
const float use_max = get_use_max();
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_map_value",
inputs,
outputs,
@@ -103,7 +103,7 @@ class MapValueGPUMaterialNode : public GPUMaterialNode {
TexMapping *get_texture_mapping()
{
- return static_cast<TexMapping *>(node().storage);
+ return static_cast<TexMapping *>(bnode().storage);
}
bool get_use_min()
diff --git a/source/blender/nodes/composite/nodes/node_composite_math.cc b/source/blender/nodes/composite/nodes/node_composite_math.cc
index 3ce17706b70..b4f3521f9a7 100644
--- a/source/blender/nodes/composite/nodes/node_composite_math.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_math.cc
@@ -23,7 +23,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "NOD_math_functions.hh"
@@ -64,7 +64,7 @@ class MathGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), get_shader_function_name(), inputs, outputs);
+ GPU_stack_link(material, &bnode(), get_shader_function_name(), inputs, outputs);
if (!get_should_clamp()) {
return;
@@ -82,7 +82,7 @@ class MathGPUMaterialNode : public GPUMaterialNode {
int get_mode()
{
- return node().custom1;
+ return bnode().custom1;
}
const char *get_shader_function_name()
@@ -92,7 +92,7 @@ class MathGPUMaterialNode : public GPUMaterialNode {
bool get_should_clamp()
{
- return node().custom2 & SHD_MATH_CLAMP;
+ return bnode().custom2 & SHD_MATH_CLAMP;
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_mixrgb.cc b/source/blender/nodes/composite/nodes/node_composite_mixrgb.cc
index 6b0ec7447eb..233df0228d9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mixrgb.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_mixrgb.cc
@@ -27,7 +27,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -63,7 +63,7 @@ class MixRGBGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), get_shader_function_name(), inputs, outputs);
+ GPU_stack_link(material, &bnode(), get_shader_function_name(), inputs, outputs);
if (get_use_alpha()) {
GPU_link(material, "multiply_by_alpha", inputs[0].link, inputs[1].link, &inputs[0].link);
@@ -85,7 +85,7 @@ class MixRGBGPUMaterialNode : public GPUMaterialNode {
int get_mode()
{
- return node().custom1;
+ return bnode().custom1;
}
const char *get_shader_function_name()
@@ -135,12 +135,12 @@ class MixRGBGPUMaterialNode : public GPUMaterialNode {
bool get_use_alpha()
{
- return node().custom2 & SHD_MIXRGB_USE_ALPHA;
+ return bnode().custom2 & SHD_MIXRGB_USE_ALPHA;
}
bool get_should_clamp()
{
- return node().custom2 & SHD_MIXRGB_CLAMP;
+ return bnode().custom2 & SHD_MIXRGB_CLAMP;
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_movieclip.cc b/source/blender/nodes/composite/nodes/node_composite_movieclip.cc
index d0edbd83cba..1b9165dd514 100644
--- a/source/blender/nodes/composite/nodes/node_composite_movieclip.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_movieclip.cc
@@ -38,7 +38,7 @@
#include "GPU_shader.h"
#include "GPU_texture.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
@@ -263,7 +263,7 @@ class MovieClipOperation : public NodeOperation {
GPUTexture *get_movie_clip_texture()
{
MovieClip *movie_clip = get_movie_clip();
- MovieClipUser *movie_clip_user = static_cast<MovieClipUser *>(node().storage);
+ MovieClipUser *movie_clip_user = static_cast<MovieClipUser *>(bnode().storage);
BKE_movieclip_user_set_frame(movie_clip_user, context().get_scene()->r.cfra);
return BKE_movieclip_get_gpu_texture(movie_clip, movie_clip_user);
}
@@ -276,7 +276,7 @@ class MovieClipOperation : public NodeOperation {
MovieClip *get_movie_clip()
{
- return (MovieClip *)node().id;
+ return (MovieClip *)bnode().id;
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_normal.cc b/source/blender/nodes/composite/nodes/node_composite_normal.cc
index 0e0daaff32c..163463b1c86 100644
--- a/source/blender/nodes/composite/nodes/node_composite_normal.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_normal.cc
@@ -23,7 +23,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -55,7 +55,7 @@ class NormalGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *outputs = get_outputs_array();
GPU_stack_link(material,
- &node(),
+ &bnode(),
"node_composite_normal",
inputs,
outputs,
diff --git a/source/blender/nodes/composite/nodes/node_composite_posterize.cc b/source/blender/nodes/composite/nodes/node_composite_posterize.cc
index 3a01675bf9e..89f86c91fbb 100644
--- a/source/blender/nodes/composite/nodes/node_composite_posterize.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_posterize.cc
@@ -23,7 +23,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -55,7 +55,7 @@ class PosterizeGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), "node_composite_posterize", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_posterize", inputs, outputs);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_premulkey.cc b/source/blender/nodes/composite/nodes/node_composite_premulkey.cc
index 5f74849f8db..9ee39fa599e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_premulkey.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_premulkey.cc
@@ -26,7 +26,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -59,18 +59,18 @@ class AlphaConvertGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *outputs = get_outputs_array();
if (get_mode() == 0) {
- GPU_stack_link(material, &node(), "color_alpha_premultiply", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "color_alpha_premultiply", inputs, outputs);
return;
}
- GPU_stack_link(material, &node(), "color_alpha_unpremultiply", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "color_alpha_unpremultiply", inputs, outputs);
}
/* 0 -> Premultiply Alpha.
* 1 -> Unpremultiply Alpha. */
int get_mode()
{
- return node().custom1;
+ return bnode().custom1;
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_rgb.cc b/source/blender/nodes/composite/nodes/node_composite_rgb.cc
index e4528419ef4..5ee47fbc21c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rgb.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_rgb.cc
@@ -25,7 +25,7 @@
#include "DNA_node_types.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
@@ -49,7 +49,7 @@ class RGBOperation : public NodeOperation {
Result &result = get_result("RGBA");
result.allocate_single_value();
- const bNodeSocket *socket = static_cast<bNodeSocket *>(node().outputs.first);
+ const bNodeSocket *socket = static_cast<bNodeSocket *>(bnode().outputs.first);
float4 color = float4(static_cast<bNodeSocketValueRGBA *>(socket->default_value)->value);
result.set_color_value(color);
diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.cc b/source/blender/nodes/composite/nodes/node_composite_rotate.cc
index 8cd1ce1688d..be1fe727e2e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rotate.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_rotate.cc
@@ -27,7 +27,7 @@
#include "UI_interface.h"
#include "UI_resources.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
@@ -81,7 +81,7 @@ class RotateOperation : public NodeOperation {
Interpolation get_interpolation()
{
- switch (node().custom1) {
+ switch (bnode().custom1) {
case 0:
return Interpolation::Nearest;
case 1:
diff --git a/source/blender/nodes/composite/nodes/node_composite_scene_time.cc b/source/blender/nodes/composite/nodes/node_composite_scene_time.cc
index 40bc545ef8b..13e56598ccf 100644
--- a/source/blender/nodes/composite/nodes/node_composite_scene_time.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_scene_time.cc
@@ -17,7 +17,7 @@
* \ingroup cmpnodes
*/
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc
index a740384bbce..145a5b00fd4 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc
@@ -23,7 +23,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -53,7 +53,7 @@ class SeparateHSVAGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), "node_composite_separate_hsva", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_separate_hsva", inputs, outputs);
}
};
@@ -105,7 +105,7 @@ class CombineHSVAGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), "node_composite_combine_hsva", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_combine_hsva", inputs, outputs);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc
index 03a2867d5d8..704f46ea2e1 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc
@@ -23,7 +23,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -53,7 +53,7 @@ class SeparateRGBAGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), "node_composite_separate_rgba", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_separate_rgba", inputs, outputs);
}
};
@@ -105,7 +105,7 @@ class CombineRGBAGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), "node_composite_combine_rgba", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_combine_rgba", inputs, outputs);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc
index 5b56224b2c5..361854b2712 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc
@@ -23,7 +23,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -50,7 +50,7 @@ class SeparateXYZGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), "node_composite_separate_xyz", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_separate_xyz", inputs, outputs);
}
};
@@ -97,7 +97,7 @@ class CombineXYZGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), "node_composite_combine_xyz", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_combine_xyz", inputs, outputs);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc
index 691d7913e26..122633de92e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc
@@ -25,7 +25,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -60,12 +60,12 @@ class SeparateYCCAGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), get_shader_function_name(), inputs, outputs);
+ GPU_stack_link(material, &bnode(), get_shader_function_name(), inputs, outputs);
}
int get_mode()
{
- return node().custom1;
+ return bnode().custom1;
}
const char *get_shader_function_name()
@@ -146,12 +146,12 @@ class CombineYCCAGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), get_shader_function_name(), inputs, outputs);
+ GPU_stack_link(material, &bnode(), get_shader_function_name(), inputs, outputs);
}
int get_mode()
{
- return node().custom1;
+ return bnode().custom1;
}
const char *get_shader_function_name()
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc
index 383b670a07f..83ba4aa6022 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc
@@ -23,7 +23,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -53,7 +53,7 @@ class SeparateYUVAGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), "node_composite_separate_yuva_itu_709", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_separate_yuva_itu_709", inputs, outputs);
}
};
@@ -105,7 +105,7 @@ class CombineYUVAGPUMaterialNode : public GPUMaterialNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- GPU_stack_link(material, &node(), "node_composite_combine_yuva_itu_709", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_combine_yuva_itu_709", inputs, outputs);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_setalpha.cc b/source/blender/nodes/composite/nodes/node_composite_setalpha.cc
index e5f9af1634c..d1ff3dc9704 100644
--- a/source/blender/nodes/composite/nodes/node_composite_setalpha.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_setalpha.cc
@@ -26,7 +26,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -73,16 +73,16 @@ class SetAlphaGPUMaterialNode : public GPUMaterialNode {
const NodeSetAlpha *node_set_alpha = get_node_set_alpha();
if (node_set_alpha->mode == CMP_NODE_SETALPHA_MODE_APPLY) {
- GPU_stack_link(material, &node(), "node_composite_set_alpha_apply", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_set_alpha_apply", inputs, outputs);
return;
}
- GPU_stack_link(material, &node(), "node_composite_set_alpha_replace", inputs, outputs);
+ GPU_stack_link(material, &bnode(), "node_composite_set_alpha_replace", inputs, outputs);
}
NodeSetAlpha *get_node_set_alpha()
{
- return static_cast<NodeSetAlpha *>(node().storage);
+ return static_cast<NodeSetAlpha *>(bnode().storage);
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_split_viewer.cc b/source/blender/nodes/composite/nodes/node_composite_split_viewer.cc
index a7f23e41c84..2f041a5c70f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_split_viewer.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_split_viewer.cc
@@ -31,7 +31,7 @@
#include "GPU_shader.h"
#include "GPU_texture.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
@@ -119,12 +119,12 @@ class ViewerOperation : public NodeOperation {
* 1 -> Split Vertical. */
int get_split_axis()
{
- return node().custom2;
+ return bnode().custom2;
}
float get_split_ratio()
{
- return node().custom1 / 100.0f;
+ return bnode().custom1 / 100.0f;
}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_transform.cc b/source/blender/nodes/composite/nodes/node_composite_transform.cc
index 560081ff58f..c35864e6608 100644
--- a/source/blender/nodes/composite/nodes/node_composite_transform.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_transform.cc
@@ -28,7 +28,7 @@
#include "UI_interface.h"
#include "UI_resources.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
@@ -96,7 +96,7 @@ class TransformOperation : public NodeOperation {
Interpolation get_interpolation()
{
- switch (node().custom1) {
+ switch (bnode().custom1) {
case 0:
return Interpolation::Nearest;
case 1:
diff --git a/source/blender/nodes/composite/nodes/node_composite_translate.cc b/source/blender/nodes/composite/nodes/node_composite_translate.cc
index b95a41dba24..d8e9997a9d9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_translate.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_translate.cc
@@ -27,7 +27,7 @@
#include "UI_interface.h"
#include "UI_resources.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
@@ -94,7 +94,7 @@ class TranslateOperation : public NodeOperation {
NodeTranslateData &get_node_translate()
{
- return *static_cast<NodeTranslateData *>(node().storage);
+ return *static_cast<NodeTranslateData *>(bnode().storage);
}
bool get_use_relative()
diff --git a/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc b/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc
index fe1ba924e7e..4c02182eb38 100644
--- a/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc
@@ -29,7 +29,7 @@
#include "GPU_material.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_gpu_material_node.hh"
#include "node_composite_util.hh"
@@ -75,7 +75,7 @@ class ColorRampGPUMaterialNode : public GPUMaterialNode {
mul_bias[0] = 1.0f / (color_band->data[1].pos - color_band->data[0].pos);
mul_bias[1] = -mul_bias[0] * color_band->data[0].pos;
GPU_stack_link(material,
- &node(),
+ &bnode(),
"valtorgb_opti_linear",
inputs,
outputs,
@@ -86,7 +86,7 @@ class ColorRampGPUMaterialNode : public GPUMaterialNode {
case COLBAND_INTERP_CONSTANT:
mul_bias[1] = max_ff(color_band->data[0].pos, color_band->data[1].pos);
GPU_stack_link(material,
- &node(),
+ &bnode(),
"valtorgb_opti_constant",
inputs,
outputs,
@@ -98,7 +98,7 @@ class ColorRampGPUMaterialNode : public GPUMaterialNode {
mul_bias[0] = 1.0f / (color_band->data[1].pos - color_band->data[0].pos);
mul_bias[1] = -mul_bias[0] * color_band->data[0].pos;
GPU_stack_link(material,
- &node(),
+ &bnode(),
"valtorgb_opti_ease",
inputs,
outputs,
@@ -119,16 +119,16 @@ class ColorRampGPUMaterialNode : public GPUMaterialNode {
if (color_band->ipotype == COLBAND_INTERP_CONSTANT) {
GPU_stack_link(
- material, &node(), "valtorgb_nearest", inputs, outputs, tex, GPU_constant(&layer));
+ material, &bnode(), "valtorgb_nearest", inputs, outputs, tex, GPU_constant(&layer));
return;
}
- GPU_stack_link(material, &node(), "valtorgb", inputs, outputs, tex, GPU_constant(&layer));
+ GPU_stack_link(material, &bnode(), "valtorgb", inputs, outputs, tex, GPU_constant(&layer));
}
struct ColorBand *get_color_band()
{
- return static_cast<struct ColorBand *>(node().storage);
+ return static_cast<struct ColorBand *>(bnode().storage);
}
};
@@ -182,7 +182,7 @@ class RGBToBWGPUMaterialNode : public GPUMaterialNode {
IMB_colormanagement_get_luminance_coefficients(luminance_coefficients);
GPU_stack_link(material,
- &node(),
+ &bnode(),
"color_to_luminance",
inputs,
outputs,
diff --git a/source/blender/nodes/composite/nodes/node_composite_value.cc b/source/blender/nodes/composite/nodes/node_composite_value.cc
index 2715207243d..51990c6f3ca 100644
--- a/source/blender/nodes/composite/nodes/node_composite_value.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_value.cc
@@ -21,7 +21,7 @@
* \ingroup cmpnodes
*/
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"
@@ -45,7 +45,7 @@ class ValueOperation : public NodeOperation {
Result &result = get_result("Value");
result.allocate_single_value();
- const bNodeSocket *socket = static_cast<bNodeSocket *>(node().outputs.first);
+ const bNodeSocket *socket = static_cast<bNodeSocket *>(bnode().outputs.first);
float value = static_cast<bNodeSocketValueFloat *>(socket->default_value)->value;
result.set_float_value(value);
diff --git a/source/blender/nodes/composite/nodes/node_composite_viewer.cc b/source/blender/nodes/composite/nodes/node_composite_viewer.cc
index 9621f881b71..86adc411689 100644
--- a/source/blender/nodes/composite/nodes/node_composite_viewer.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_viewer.cc
@@ -29,9 +29,10 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "GPU_state.h"
#include "GPU_texture.h"
-#include "VPC_compositor_execute.hh"
+#include "VPC_node_operation.hh"
#include "node_composite_util.hh"