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authorAaron Carlisle <Blendify>2022-01-04 03:32:33 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2022-01-04 03:33:14 +0300
commitd3ad04172de2b928aeb561b74a58996586b1db1c (patch)
tree31c38b7b942d0295ee9b1f9f083c19f98036d71a /source/blender/nodes/function/nodes/node_fn_input_bool.cc
parent9793bc30cec959cce7a23d3b75a772f39cc3d721 (diff)
Cleanup: Remove bNodeType flag from base registration functions
This flag is only used a few small cases, so instead of setting the flag for every node only set the required flag for the nodes that require it. Mostly the flag is used to set `ntype.flag = NODE_PREVIEW` For nodes that should have previews by default which is only some compositor nodes and some texture nodes. The frame node also sets the `NODE_BACKGROUND` flag. All other nodes were setting a flag of 0 which has no purpose. Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D13699
Diffstat (limited to 'source/blender/nodes/function/nodes/node_fn_input_bool.cc')
-rw-r--r--source/blender/nodes/function/nodes/node_fn_input_bool.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/function/nodes/node_fn_input_bool.cc b/source/blender/nodes/function/nodes/node_fn_input_bool.cc
index edb18903b65..b6f7c802cc9 100644
--- a/source/blender/nodes/function/nodes/node_fn_input_bool.cc
+++ b/source/blender/nodes/function/nodes/node_fn_input_bool.cc
@@ -55,7 +55,7 @@ void register_node_type_fn_input_bool()
static bNodeType ntype;
- fn_node_type_base(&ntype, FN_NODE_INPUT_BOOL, "Boolean", 0, 0);
+ fn_node_type_base(&ntype, FN_NODE_INPUT_BOOL, "Boolean", 0);
ntype.declare = file_ns::fn_node_input_bool_declare;
node_type_init(&ntype, file_ns::fn_node_input_bool_init);
node_type_storage(