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authorCharlie Jolly <charlie>2021-10-12 01:02:17 +0300
committerCharlie Jolly <mistajolly@gmail.com>2021-10-12 01:43:01 +0300
commitf7ef68514bc2ee1abf902807702effe04f2e0dff (patch)
treecd7fba1717ad5eba07e10e210901086ebd3ac378 /source/blender/nodes/function/nodes/node_fn_input_color.cc
parente005ad5b547627914a87469b58bcd6a249c95c55 (diff)
Geometry Nodes: Add Color input node
Adds a color input node with picker. Differential Revision: https://developer.blender.org/D12793
Diffstat (limited to 'source/blender/nodes/function/nodes/node_fn_input_color.cc')
-rw-r--r--source/blender/nodes/function/nodes/node_fn_input_color.cc65
1 files changed, 65 insertions, 0 deletions
diff --git a/source/blender/nodes/function/nodes/node_fn_input_color.cc b/source/blender/nodes/function/nodes/node_fn_input_color.cc
new file mode 100644
index 00000000000..5dc211da1b2
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_input_color.cc
@@ -0,0 +1,65 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_function_util.hh"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+namespace blender::nodes {
+
+static void fn_node_input_color_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Color>("Color");
+};
+
+static void fn_node_input_color_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiTemplateColorPicker(layout, ptr, "color", true, false, false, true);
+ uiItemR(layout, ptr, "color", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+}
+
+static void fn_node_color_input_build_multi_function(
+ blender::nodes::NodeMultiFunctionBuilder &builder)
+{
+ bNode &bnode = builder.node();
+ NodeInputColor *node_storage = static_cast<NodeInputColor *>(bnode.storage);
+ blender::ColorGeometry4f color = (ColorGeometry4f)node_storage->color;
+ builder.construct_and_set_matching_fn<blender::fn::CustomMF_Constant<ColorGeometry4f>>(color);
+}
+
+static void fn_node_input_color_init(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ NodeInputColor *data = (NodeInputColor *)MEM_callocN(sizeof(NodeInputColor), __func__);
+ copy_v4_fl4(data->color, 0.5f, 0.5f, 0.5f, 1.0f);
+ node->storage = data;
+}
+
+} // namespace blender::nodes
+
+void register_node_type_fn_input_color()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_INPUT_COLOR, "Color", NODE_CLASS_INPUT, 0);
+ ntype.declare = blender::nodes::fn_node_input_color_declare;
+ node_type_init(&ntype, blender::nodes::fn_node_input_color_init);
+ node_type_storage(
+ &ntype, "NodeInputColor", node_free_standard_storage, node_copy_standard_storage);
+ ntype.build_multi_function = blender::nodes::fn_node_color_input_build_multi_function;
+ ntype.draw_buttons = blender::nodes::fn_node_input_color_layout;
+ nodeRegisterType(&ntype);
+}