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author | Jacques Lucke <jacques@blender.org> | 2021-06-28 14:13:52 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2021-06-28 14:16:32 +0300 |
commit | 7d281a4f7d354d270fc9c9f3c7a65b4409362aa0 (patch) | |
tree | 6a749a4833bdf543a10d95881fcca52ba310248b /source/blender/nodes/geometry/node_geometry_exec.cc | |
parent | f7e2559fd649610881b1749b6d30cc2ba9fcbdb6 (diff) |
Functions: improve CPPType
* Reduce code duplication.
* Give methods more standardized names (e.g. `move_to_initialized` -> `move_assign`).
* Support wrapping arbitrary C++ types, even those that e.g. are not copyable.
Diffstat (limited to 'source/blender/nodes/geometry/node_geometry_exec.cc')
-rw-r--r-- | source/blender/nodes/geometry/node_geometry_exec.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/geometry/node_geometry_exec.cc b/source/blender/nodes/geometry/node_geometry_exec.cc index a24a6d7ad21..8bf7680c835 100644 --- a/source/blender/nodes/geometry/node_geometry_exec.cc +++ b/source/blender/nodes/geometry/node_geometry_exec.cc @@ -17,7 +17,7 @@ #include "FN_cpp_type_make.hh" #include "NOD_geometry_exec.hh" -MAKE_CPP_TYPE(GeometrySet, GeometrySet); +MAKE_CPP_TYPE(GeometrySet, GeometrySet, CPPTypeFlags::Printable); namespace blender::nodes { |