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authorJacques Lucke <jacques@blender.org>2021-06-28 14:13:52 +0300
committerJacques Lucke <jacques@blender.org>2021-06-28 14:16:32 +0300
commit7d281a4f7d354d270fc9c9f3c7a65b4409362aa0 (patch)
tree6a749a4833bdf543a10d95881fcca52ba310248b /source/blender/nodes/geometry/node_geometry_exec.cc
parentf7e2559fd649610881b1749b6d30cc2ba9fcbdb6 (diff)
Functions: improve CPPType
* Reduce code duplication. * Give methods more standardized names (e.g. `move_to_initialized` -> `move_assign`). * Support wrapping arbitrary C++ types, even those that e.g. are not copyable.
Diffstat (limited to 'source/blender/nodes/geometry/node_geometry_exec.cc')
-rw-r--r--source/blender/nodes/geometry/node_geometry_exec.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/geometry/node_geometry_exec.cc b/source/blender/nodes/geometry/node_geometry_exec.cc
index a24a6d7ad21..8bf7680c835 100644
--- a/source/blender/nodes/geometry/node_geometry_exec.cc
+++ b/source/blender/nodes/geometry/node_geometry_exec.cc
@@ -17,7 +17,7 @@
#include "FN_cpp_type_make.hh"
#include "NOD_geometry_exec.hh"
-MAKE_CPP_TYPE(GeometrySet, GeometrySet);
+MAKE_CPP_TYPE(GeometrySet, GeometrySet, CPPTypeFlags::Printable);
namespace blender::nodes {