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authorDalai Felinto <dalai@blender.org>2022-05-10 20:21:26 +0300
committerDalai Felinto <dalai@blender.org>2022-05-10 20:33:49 +0300
commit28240f78cefd880e65c71a971570425fcbab9264 (patch)
tree95579dcf8560b59353a1178af0fdfcfb0efcd482 /source/blender/nodes/geometry/node_geometry_tree.cc
parent8852191b779e880fe4d5116f2bee3fcddb8aced4 (diff)
UI: Geometry Nodes Icon
Geometry Nodes (new) icon. So far we were using the generic node-tree icon for geometry nodes, not anymore. The new icon is composed of 4 spheres that is a reference to the original pebbles demo. Scattering points was also the turning point for the project (which originally was focusing on dynamic effects), and to this day is one of the first steps for everything procedural such as hair. Note that the modifier icon is still showing as white in the outliner. The alternative is to be blue everywhere. Patch review and feedback by Hans Goudey. Icon creation in collaboration with Pablo Vazquez.
Diffstat (limited to 'source/blender/nodes/geometry/node_geometry_tree.cc')
-rw-r--r--source/blender/nodes/geometry/node_geometry_tree.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/geometry/node_geometry_tree.cc b/source/blender/nodes/geometry/node_geometry_tree.cc
index e081e007c81..38e914b9a9f 100644
--- a/source/blender/nodes/geometry/node_geometry_tree.cc
+++ b/source/blender/nodes/geometry/node_geometry_tree.cc
@@ -110,7 +110,7 @@ void register_node_tree_type_geo()
tt->type = NTREE_GEOMETRY;
strcpy(tt->idname, "GeometryNodeTree");
strcpy(tt->ui_name, N_("Geometry Node Editor"));
- tt->ui_icon = ICON_NODETREE;
+ tt->ui_icon = ICON_GEOMETRY_NODES;
strcpy(tt->ui_description, N_("Geometry nodes"));
tt->rna_ext.srna = &RNA_GeometryNodeTree;
tt->update = geometry_node_tree_update;