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authorJacques Lucke <jacques@blender.org>2021-02-16 13:55:00 +0300
committerJacques Lucke <jacques@blender.org>2021-02-16 13:55:12 +0300
commit39f60e6909e61b8b7982e637a2091a84d618ddd7 (patch)
tree7a3c044f1bad7bfda338d1b21e3cd4d8f3474079 /source/blender/nodes/geometry/node_geometry_util.hh
parentc03650073e60194500e13dc996168c4930970f5b (diff)
Geometry Nodes: move some attribute utilities to blenkernel
I need to access these utilities from modifier code as well. Therefore, they should not live in the nodes module.
Diffstat (limited to 'source/blender/nodes/geometry/node_geometry_util.hh')
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.hh3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh
index 13a58be86f6..687763b4728 100644
--- a/source/blender/nodes/geometry/node_geometry_util.hh
+++ b/source/blender/nodes/geometry/node_geometry_util.hh
@@ -44,9 +44,6 @@ void update_attribute_input_socket_availabilities(bNode &node,
const GeometryNodeAttributeInputMode mode,
const bool name_is_available = true);
-CustomDataType attribute_data_type_highest_complexity(Span<CustomDataType>);
-AttributeDomain attribute_domain_highest_priority(Span<AttributeDomain> domains);
-
Array<uint32_t> get_geometry_element_ids_as_uints(const GeometryComponent &component,
const AttributeDomain domain);