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author | Jacques Lucke <jacques@blender.org> | 2021-02-16 14:07:10 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2021-02-16 14:07:10 +0300 |
commit | 21de1f91480ac2165517a4ba244fa0708a939baf (patch) | |
tree | 6be424f6019f0ebe0bba08fbda667270c7f9be42 /source/blender/nodes/geometry/node_geometry_util.hh | |
parent | 39f60e6909e61b8b7982e637a2091a84d618ddd7 (diff) |
Geometry Nodes: move geometry set instance handling to separate file
In an upcoming commit I'll also move the make-instances-real functionality
to this file. This code is not essential to working with geometry sets in general,
so it makes sense to move it to a separate header.
Diffstat (limited to 'source/blender/nodes/geometry/node_geometry_util.hh')
-rw-r--r-- | source/blender/nodes/geometry/node_geometry_util.hh | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh index 687763b4728..78418b37011 100644 --- a/source/blender/nodes/geometry/node_geometry_util.hh +++ b/source/blender/nodes/geometry/node_geometry_util.hh @@ -25,6 +25,7 @@ #include "DNA_node_types.h" +#include "BKE_geometry_set_instances.hh" #include "BKE_node.h" #include "BLT_translation.h" @@ -61,7 +62,7 @@ struct AttributeInfo { */ void gather_attribute_info(Map<std::string, AttributeInfo> &attributes, const GeometryComponentType component_type, - Span<GeometryInstanceGroup> set_groups, + Span<bke::GeometryInstanceGroup> set_groups, const Set<std::string> &ignored_attributes); } // namespace blender::nodes |