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authorHans Goudey <h.goudey@me.com>2022-05-10 11:21:30 +0300
committerHans Goudey <h.goudey@me.com>2022-05-10 11:21:42 +0300
commita74a267767706f57583ab1b3431f640570801784 (patch)
treeb06bbec6731a771e6f52b56c1056d67c62ad5391 /source/blender/nodes/geometry/node_geometry_util.hh
parent77c0e79805350ef8d99f0a6bb82a71b57aad72e3 (diff)
Cleanup: Move mesh primitive cube to the geometry module
This allows easy reuse elsewhere in Blender.
Diffstat (limited to 'source/blender/nodes/geometry/node_geometry_util.hh')
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.hh2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh
index 5b7211e44b4..8f20da66c3b 100644
--- a/source/blender/nodes/geometry/node_geometry_util.hh
+++ b/source/blender/nodes/geometry/node_geometry_util.hh
@@ -57,8 +57,6 @@ Mesh *create_cylinder_or_cone_mesh(float radius_top,
GeometryNodeMeshCircleFillType fill_type,
ConeAttributeOutputs &attribute_outputs);
-Mesh *create_cuboid_mesh(float3 size, int verts_x, int verts_y, int verts_z);
-
/**
* Copies the point domain attributes from `in_component` that are in the mask to `out_component`.
*/