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author | Hans Goudey <h.goudey@me.com> | 2022-05-10 11:21:30 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-05-10 11:21:42 +0300 |
commit | a74a267767706f57583ab1b3431f640570801784 (patch) | |
tree | b06bbec6731a771e6f52b56c1056d67c62ad5391 /source/blender/nodes/geometry/node_geometry_util.hh | |
parent | 77c0e79805350ef8d99f0a6bb82a71b57aad72e3 (diff) |
Cleanup: Move mesh primitive cube to the geometry module
This allows easy reuse elsewhere in Blender.
Diffstat (limited to 'source/blender/nodes/geometry/node_geometry_util.hh')
-rw-r--r-- | source/blender/nodes/geometry/node_geometry_util.hh | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh index 5b7211e44b4..8f20da66c3b 100644 --- a/source/blender/nodes/geometry/node_geometry_util.hh +++ b/source/blender/nodes/geometry/node_geometry_util.hh @@ -57,8 +57,6 @@ Mesh *create_cylinder_or_cone_mesh(float radius_top, GeometryNodeMeshCircleFillType fill_type, ConeAttributeOutputs &attribute_outputs); -Mesh *create_cuboid_mesh(float3 size, int verts_x, int verts_y, int verts_z); - /** * Copies the point domain attributes from `in_component` that are in the mask to `out_component`. */ |