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authorDalai Felinto <dalai@blender.org>2020-12-17 19:39:49 +0300
committerDalai Felinto <dalai@blender.org>2020-12-17 19:39:49 +0300
commit42b0389a9b05e51e17ba79540e88cd446b52fae7 (patch)
treeee17716640f1b1133ae2ab4ca65cd92a63d09f15 /source/blender/nodes/geometry/nodes/node_geo_attribute_fill.cc
parentc5a17d5ea1ff786cb91cbcf3f12cd02f730c4143 (diff)
parente7b698327cd91b371ff4fd43d1c117637224fded (diff)
Merge remote-tracking branch 'origin/master' into geometry-nodesgeometry-nodes
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_attribute_fill.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_fill.cc141
1 files changed, 141 insertions, 0 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_fill.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_fill.cc
new file mode 100644
index 00000000000..5cdbd18ecc8
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_fill.cc
@@ -0,0 +1,141 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_geometry_util.hh"
+
+#include "BLI_rand.hh"
+
+#include "DNA_mesh_types.h"
+#include "DNA_pointcloud_types.h"
+
+static bNodeSocketTemplate geo_node_attribute_fill_in[] = {
+ {SOCK_GEOMETRY, N_("Geometry")},
+ {SOCK_STRING, N_("Attribute")},
+ {SOCK_VECTOR, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
+ {SOCK_FLOAT, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
+ {SOCK_RGBA, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
+ {SOCK_BOOLEAN, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate geo_node_attribute_fill_out[] = {
+ {SOCK_GEOMETRY, N_("Geometry")},
+ {-1, ""},
+};
+
+static void geo_node_attribute_fill_init(bNodeTree *UNUSED(tree), bNode *node)
+{
+ node->custom1 = CD_PROP_FLOAT;
+}
+
+static void geo_node_attribute_fill_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ bNodeSocket *socket_value_vector = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
+ bNodeSocket *socket_value_float = socket_value_vector->next;
+ bNodeSocket *socket_value_color4f = socket_value_float->next;
+ bNodeSocket *socket_value_boolean = socket_value_color4f->next;
+
+ const CustomDataType data_type = static_cast<CustomDataType>(node->custom1);
+
+ nodeSetSocketAvailability(socket_value_vector, data_type == CD_PROP_FLOAT3);
+ nodeSetSocketAvailability(socket_value_float, data_type == CD_PROP_FLOAT);
+ nodeSetSocketAvailability(socket_value_color4f, data_type == CD_PROP_COLOR);
+ nodeSetSocketAvailability(socket_value_boolean, data_type == CD_PROP_BOOL);
+}
+
+namespace blender::nodes {
+
+static void fill_attribute(GeometryComponent &component, const GeoNodeExecParams &params)
+{
+ const bNode &node = params.node();
+ const CustomDataType data_type = static_cast<CustomDataType>(node.custom1);
+ const AttributeDomain domain = static_cast<AttributeDomain>(node.custom2);
+ const std::string attribute_name = params.get_input<std::string>("Attribute");
+ if (attribute_name.empty()) {
+ return;
+ }
+
+ WriteAttributePtr attribute = component.attribute_try_ensure_for_write(
+ attribute_name, domain, data_type);
+ if (!attribute) {
+ return;
+ }
+
+ switch (data_type) {
+ case CD_PROP_FLOAT: {
+ FloatWriteAttribute float_attribute = std::move(attribute);
+ const float value = params.get_input<float>("Value_001");
+ MutableSpan<float> attribute_span = float_attribute.get_span();
+ attribute_span.fill(value);
+ float_attribute.apply_span();
+ break;
+ }
+ case CD_PROP_FLOAT3: {
+ Float3WriteAttribute float3_attribute = std::move(attribute);
+ const float3 value = params.get_input<float3>("Value");
+ MutableSpan<float3> attribute_span = float3_attribute.get_span();
+ attribute_span.fill(value);
+ float3_attribute.apply_span();
+ break;
+ }
+ case CD_PROP_COLOR: {
+ Color4fWriteAttribute color4f_attribute = std::move(attribute);
+ const Color4f value = params.get_input<Color4f>("Value_002");
+ MutableSpan<Color4f> attribute_span = color4f_attribute.get_span();
+ attribute_span.fill(value);
+ color4f_attribute.apply_span();
+ break;
+ }
+ case CD_PROP_BOOL: {
+ BooleanWriteAttribute boolean_attribute = std::move(attribute);
+ const bool value = params.get_input<bool>("Value_003");
+ MutableSpan<bool> attribute_span = boolean_attribute.get_span();
+ attribute_span.fill(value);
+ boolean_attribute.apply_span();
+ break;
+ }
+ default:
+ break;
+ }
+}
+
+static void geo_node_attribute_fill_exec(GeoNodeExecParams params)
+{
+ GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
+
+ if (geometry_set.has<MeshComponent>()) {
+ fill_attribute(geometry_set.get_component_for_write<MeshComponent>(), params);
+ }
+ if (geometry_set.has<PointCloudComponent>()) {
+ fill_attribute(geometry_set.get_component_for_write<PointCloudComponent>(), params);
+ }
+
+ params.set_output("Geometry", geometry_set);
+}
+
+} // namespace blender::nodes
+
+void register_node_type_geo_attribute_fill()
+{
+ static bNodeType ntype;
+
+ geo_node_type_base(&ntype, GEO_NODE_ATTRIBUTE_FILL, "Attribute Fill", NODE_CLASS_ATTRIBUTE, 0);
+ node_type_socket_templates(&ntype, geo_node_attribute_fill_in, geo_node_attribute_fill_out);
+ node_type_init(&ntype, geo_node_attribute_fill_init);
+ node_type_update(&ntype, geo_node_attribute_fill_update);
+ ntype.geometry_node_execute = blender::nodes::geo_node_attribute_fill_exec;
+ nodeRegisterType(&ntype);
+}