diff options
author | Hans Goudey <h.goudey@me.com> | 2022-02-23 01:37:58 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-02-23 01:37:58 +0300 |
commit | 5b4732f81ca8a159e937336fba7c8eb3220216de (patch) | |
tree | 4c0ab34fda202c209cbc99934a5355feec26af49 /source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc | |
parent | 0b9cc6725cca193ec20868caf266ea35c173b956 (diff) |
Cleanup: Use new enum for CurveEval handle types
This will make the transition to the new curves data structure
a bit simple, since the handle types can be copied directly between
the two. The change to CurveEval is simple because it is runtime-only.
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc')
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc index 94425ab48f4..149b387b179 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc @@ -394,9 +394,9 @@ static void update_bezier_positions(const FilletData &fd, dst_spline.handle_positions_left()[end_i] = dst_spline.positions()[end_i] - handle_length * next_dir; dst_spline.handle_types_right()[i_dst] = dst_spline.handle_types_left()[end_i] = - BezierSpline::HandleType::Align; + BEZIER_HANDLE_ALIGN; dst_spline.handle_types_left()[i_dst] = dst_spline.handle_types_right()[end_i] = - BezierSpline::HandleType::Vector; + BEZIER_HANDLE_VECTOR; dst_spline.mark_cache_invalid(); /* Calculate the center of the radius to be formed. */ @@ -406,8 +406,8 @@ static void update_bezier_positions(const FilletData &fd, float radius; radius_vec = math::normalize_and_get_length(radius_vec, radius); - dst_spline.handle_types_right().slice(1, count - 2).fill(BezierSpline::HandleType::Align); - dst_spline.handle_types_left().slice(1, count - 2).fill(BezierSpline::HandleType::Align); + dst_spline.handle_types_right().slice(1, count - 2).fill(BEZIER_HANDLE_ALIGN); + dst_spline.handle_types_left().slice(1, count - 2).fill(BEZIER_HANDLE_ALIGN); /* For each of the vertices in between the end points. */ for (const int j : IndexRange(1, count - 2)) { @@ -516,8 +516,8 @@ static SplinePtr fillet_spline(const Spline &spline, const BezierSpline &src_spline = static_cast<const BezierSpline &>(spline); BezierSpline &dst_spline = static_cast<BezierSpline &>(*dst_spline_ptr); if (fillet_param.mode == GEO_NODE_CURVE_FILLET_POLY) { - dst_spline.handle_types_left().fill(BezierSpline::HandleType::Vector); - dst_spline.handle_types_right().fill(BezierSpline::HandleType::Vector); + dst_spline.handle_types_left().fill(BEZIER_HANDLE_VECTOR); + dst_spline.handle_types_right().fill(BEZIER_HANDLE_VECTOR); update_poly_positions(fd, dst_spline, src_spline, point_counts); } else { |