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authorHans Goudey <h.goudey@me.com>2022-04-07 00:30:27 +0300
committerHans Goudey <h.goudey@me.com>2022-04-07 00:30:27 +0300
commit8551e890687de7185388eed9e77171b0df7943a3 (patch)
tree7833056784792f3a46ac8fb6bd9776f3ced33367 /source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
parent8b04308953adae983562026a2aa7bbd38e74174d (diff)
Curves: Name mutable data retrieval functions explicitly
Add "for_write" on function names that retrieve mutable data arrays. Though this makes function names longer, it's likely worth it because it allows more easily using the const functions in a non-const context, and reduces cases of mistakenly retrieving with edit access. In the long term, this situation might change more if we implement attributes storage that is accessible directly on `CurvesGeometry` without duplicating the attribute API on geometry components, which is currently the rough plan. Differential Revision: https://developer.blender.org/D14562
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
index aa4b3a785f1..c33ba3e2a4c 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
@@ -111,9 +111,9 @@ static Curves *create_point_circle_curve(
Curves *curves_id = bke::curves_new_nomain_single(resolution, CURVE_TYPE_POLY);
bke::CurvesGeometry &curves = bke::CurvesGeometry::wrap(curves_id->geometry);
- curves.cyclic().first() = true;
+ curves.cyclic_for_write().first() = true;
- MutableSpan<float3> positions = curves.positions();
+ MutableSpan<float3> positions = curves.positions_for_write();
float3 center;
/* Midpoints of `P1->P2` and `P2->P3`. */
@@ -164,9 +164,9 @@ static Curves *create_radius_circle_curve(const int resolution, const float radi
{
Curves *curves_id = bke::curves_new_nomain_single(resolution, CURVE_TYPE_POLY);
bke::CurvesGeometry &curves = bke::CurvesGeometry::wrap(curves_id->geometry);
- curves.cyclic().first() = true;
+ curves.cyclic_for_write().first() = true;
- MutableSpan<float3> positions = curves.positions();
+ MutableSpan<float3> positions = curves.positions_for_write();
const float theta_step = (2.0f * M_PI) / float(resolution);
for (int i : IndexRange(resolution)) {