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authorHans Goudey <h.goudey@me.com>2022-02-23 01:37:58 +0300
committerHans Goudey <h.goudey@me.com>2022-02-23 01:37:58 +0300
commit5b4732f81ca8a159e937336fba7c8eb3220216de (patch)
tree4c0ab34fda202c209cbc99934a5355feec26af49 /source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
parent0b9cc6725cca193ec20868caf266ea35c173b956 (diff)
Cleanup: Use new enum for CurveEval handle types
This will make the transition to the new curves data structure a bit simple, since the handle types can be copied directly between the two. The change to CurveEval is simple because it is runtime-only.
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
index abc5b1649c7..e6d40a8b6f7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
@@ -400,8 +400,8 @@ static void to_single_point_bezier(Spline &spline, const Spline::LookupResult &l
const BezierSpline::InsertResult new_point = bezier.calculate_segment_insertion(
trim.left_index, trim.right_index, trim.factor);
bezier.positions().first() = new_point.position;
- bezier.handle_types_left().first() = BezierSpline::HandleType::Free;
- bezier.handle_types_right().first() = BezierSpline::HandleType::Free;
+ bezier.handle_types_left().first() = BEZIER_HANDLE_FREE;
+ bezier.handle_types_right().first() = BEZIER_HANDLE_FREE;
bezier.handle_positions_left().first() = new_point.left_handle;
bezier.handle_positions_right().first() = new_point.right_handle;